2026 season, all leagues
Zephyr
Jungle: struggling — 42.2% WR over 64 games, in a cold spell.
42.2%
27W 37L
64 games
- KDA
- 2.47
- #11 of 12 in LCKC
- Damage per minute
- 462
- #8 of 12 in LCKC
- CS per minute
- 6.29
- #12 of 12 in LCKC
- Kill participation
- 69.8%
- #7 of 12 in LCKC
64 games
Recent matches
L Pantheon vs Kiwoom DRX Challengers May 28, 2026L Xin Zhao vs Kiwoom DRX Challengers May 28, 2026W Jarvan IV vs Kiwoom DRX Challengers May 28, 2026L Naafiri vs T1 Esports Academy May 25, 2026L Wukong vs T1 Esports Academy May 25, 2026W Lee Sin vs T1 Esports Academy May 25, 2026L Vi vs KT Rolster Challengers May 22, 2026W Nocturne vs KT Rolster Challengers May 22, 2026
Zephyr
Against the role average
Better in 2 x 11 of 13
Role avg
- 2.47
- KDA (11th)
- 3.35
- 6.29
- CS / min (12th)
- 6.77
- 462
- Damage / min (8th)
- 467
- 15.5%
- Damage share (11th)
- 16.5%
- 18.5%
- Gold share (12th)
- 19.9%
- 1.84
- Vision / min (6th)
- 1.82
- 11.19
- Control wards (3rd)
- 9.48
- 238
- Gold / min (10th)
- 259
- 69.8%
- Kill participation (7th)
- 70.4%
- 21.9%
- First blood % (12th)
- 31.1%
- -354
- XP diff at 15 (12th)
- +14
- -209
- Gold diff at 15 (11th)
- +2
- -2.7
- CS diff at 15 (11th)
- +0.5
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (13)
Performance
Last 10 matches
4W·6LAvg 73.3Adjusted 73.7Trend↓ 10.2
85
W
72
L
83
W
6668
L
86
W
5859
L
65
L
8586
W
76
L
57
L
best game· worst game·73.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.473.35
Kills / deaths / assists2.9 / 4.3 / 7.7
Kill participation69.8%
DPM462467
Damage share15.5%16.5%
Dmg taken /min1023995
Involved in first blood21.9%31.1%
Economy
CS /min6.296.77
Earned GPM238259
Gold share18.5%19.9%
CS at 15 minutes111115
Tower damage per game16732467
Avg game31.0 min31.79
Lane diffs
Gold diff at 10-25-1
XP diff at 10-33+17
CS diff at 10+0.6+0.4
Gold diff at 15-209+2
XP diff at 15-354+14
CS diff at 15-2.7+0.5
Gold at 10 / at 153657 / 5515
Kills / deaths at 151.13 / 1.16
Vision
Vision score57.558.41
VS /min1.841.82
Wards placed /min0.410.38
Wards cleared /min0.370.39
Control wards11.29.48
Wards placed12.6
Wards killed11.8
Team's first objectives
First blood37.5%
First dragon43.8%
First herald37.5%
First baron39.1%
First tower56.3%
First mid tower53.1%
First to 3 towers53.1%
Team's objective control
Dragon control41.8%
Herald control37.5%
Grub control61.1%
Baron control43.2%
Towers /game5.59
Tower diff-0.66
Plates /game26.80
Multi-kills2× 163× 64× 1Penta 0Unique champions: 13 · Minion kills 23 · Monster kills 171
Form trend
Last 10
L
L
W
L
L
W
L
W
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 64 | 42.2% | 2.9 / 4.3 / 7.7 | 462 | 6.29 | 1.84 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood66.7% (24g)vs27.5% (40g)+39.2pp
First dragon50% (28g)vs36.1% (36g)+13.9pp
First herald62.5% (24g)vs30% (40g)+32.5pp
First baron80% (25g)vs17.9% (39g)+62.1pp
First tower63.9% (36g)vs14.3% (28g)+49.6pp
First pick in the draft36.7% (30g)vs47.1% (34g)-10.4pp
Playoffs— (0g)vs42.2% (64g)
Game of 30 min or more48.6% (35g)vs34.5% (29g)+14.1pp
Streaks
Current streak
2L
Longest W
3
Longest L
7