2026 season, all leagues
belit
Jungle: struggling — 43.5% WR over 46 games.
43.5%
20W 26L
46 games
- KDA
- 2.86
- #6 of 26 in NLC
- Damage per minute
- 546
- #5 of 26 in NLC
- CS per minute
- 6.32
- #12 of 26 in NLC
- Kill participation
- 68.5%
- #9 of 26 in NLC
46 games
Recent matches
belit
Against the role average
Better in 11 x 1 of 13
Role avg
- 3.82
- KDA (6th)
- 3.09
- 6.64
- CS / min (12th)
- 6.52
- 565
- Damage / min (5th)
- 475
- 19.9%
- Damage share (4th)
- 16.6%
- 20.4%
- Gold share (10th)
- 19.8%
- 1.72
- Vision / min (1st)
- 1.29
- 6.33
- Control wards (7th)
- 4.83
- 272
- Gold / min (6th)
- 253
- 69.7%
- Kill participation (9th)
- 66.2%
- 27.8%
- First blood % (12th)
- 25.5%
- -168
- XP diff at 15 (12th)
- -168
- -83
- Gold diff at 15 (12th)
- -162
- -5.3
- CS diff at 15 (16th)
- -2.5
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (16)
Performance
Last 10 matches
4W·6LAvg 69.8Adjusted 70.3Trend↓ 5.2
7374
W
6869
L
74
L
87
W
6061
L
7576
W
89
W
66
L
4748
L
59
L
best game· worst game·70.3 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.863.09
Kills / deaths / assists4.0 / 4.3 / 8.2
Kill participation68.5%
DPM546475
Damage share18.1%16.6%
Dmg taken /min948958
Involved in first blood28.3%25.5%
Economy
CS /min6.326.52
Earned GPM257253
Gold share20.0%19.8%
CS at 15 minutes105109
Tower damage per game27312599
Avg game31.4 min30.46
Lane diffs
Gold diff at 10-152-70
XP diff at 10-284-60
CS diff at 10-7-1.3
Gold diff at 15-200-162
XP diff at 15-473-168
CS diff at 15-10.3-2.5
Gold at 10 / at 153589 / 5559
Kills / deaths at 151.48 / 1.37
Vision
Vision score51.140.24
VS /min1.621.29
Wards placed /min0.340.27
Wards cleared /min0.270.23
Control wards7.44.83
Wards placed10.6
Wards killed8.5
Team's first objectives
First blood52.2%
First dragon41.3%
First herald34.8%
First baron39.1%
First tower43.5%
First mid tower30.4%
First to 3 towers34.8%
Team's objective control
Dragon control45.8%
Herald control35.6%
Grub control33.3%
Baron control46.3%
Towers /game5.59
Tower diff-1.07
Plates /game26.15
Multi-kills2× 183× 04× 0Penta 0Unique champions: 16 · Minion kills 21 · Monster kills 178
Form trend
Last 10
L
L
L
W
W
L
W
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 46 | 43.5% | 4.0 / 4.3 / 8.2 | 546 | 6.32 | 1.62 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood54.2% (24g)vs31.8% (22g)+22.4pp
First dragon63.2% (19g)vs29.6% (27g)+33.6pp
First herald75% (16g)vs26.7% (30g)+48.3pp
First baron83.3% (18g)vs17.9% (28g)+65.4pp
First tower65% (20g)vs26.9% (26g)+38.1pp
First pick in the draft46.2% (26g)vs40% (20g)+6.2pp
Playoffs— (0g)vs43.5% (46g)
Game of 30 min or more48.1% (27g)vs36.8% (19g)+11.3pp
Streaks
Current streak
3L
Longest W
4
Longest L
8