2023 season, all leagues
hainess
Jungle: struggling — 21.4% WR over 14 games, high kill participation (71.4%), in a cold spell.
21.4%
3W 11L
14 games
- KDA
- 2.26
- #7 of 10 in HM
- Damage per minute
- 356
- #7 of 10 in HM
- CS per minute
- 4.45
- #10 of 10 in HM
- Kill participation
- 71.4%
- #5 of 10 in HM
14 games
Recent matches
hainess
Against the role average
Better in 0 x 13 of 13
Role avg
- 2.26
- KDA (7th)
- 2.96
- 4.45
- CS / min (10th)
- 5.21
- 356
- Damage / min (7th)
- 368
- 13.9%
- Damage share (10th)
- 15.7%
- 17.2%
- Gold share (10th)
- 18.4%
- 1.22
- Vision / min (8th)
- 1.31
- 7.00
- Control wards (7th)
- 7.02
- 183
- Gold / min (8th)
- 207
- 71.4%
- Kill participation (5th)
- 71.5%
- 35.7%
- First blood % (5th)
- 39.7%
- -381
- XP diff at 15 (9th)
- -73
- -189
- Gold diff at 15 (5th)
- -99
- -9.0
- CS diff at 15 (9th)
- -1.8
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (6)
Performance
Last 10 matches
1W·9LAvg 57.8Adjusted 58.7Trend↑ 7.2
58
L
38
L
5859
L
5152
L
6665
L
5254
L
5759
L
5758
L
7678
W
6566
L
best game· worst game·58.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.262.96
Kills / deaths / assists2.6 / 4.4 / 7.3
Kill participation71.4%
DPM356368
Damage share13.9%15.7%
Dmg taken /min995936
Involved in first blood35.7%39.7%
Economy
CS /min4.455.21
Earned GPM183207
Gold share17.2%18.4%
CS at 15 minutes7987
Tower damage per game503931
Avg game32.1 min30.08
Lane diffs
Gold diff at 10+99-38
XP diff at 10-31-41
CS diff at 10-3.6-0.9
Gold diff at 15-189-99
XP diff at 15-381-73
CS diff at 15-9-1.8
Gold at 10 / at 153169 / 4759
Kills / deaths at 151.21 / 1.07
Vision
Vision score39.639.97
VS /min1.221.31
Wards placed /min0.190.28
Wards cleared /min0.230.28
Control wards7.07.02
Wards placed6.4
Wards killed7.7
Team's first objectives
First blood57.1%
First dragon35.7%
First herald64.3%
First baron50.0%
First tower28.6%
First mid tower50.0%
First to 3 towers42.9%
Team's objective control
Dragon control37.9%
Herald control60.7%
Grub control—
Baron control48.1%
Towers /game4.79
Tower diff-3
Plates /game4.07
Multi-kills2× 23× 04× 0Penta 0Unique champions: 6 · Minion kills 19 · Monster kills 122
Form trend
Last 10
L
W
L
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 14 | 21.4% | 2.6 / 4.4 / 7.3 | 356 | 4.45 | 1.22 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood37.5% (8g)vs0% (6g)+37.5pp
First dragon40% (5g)vs11.1% (9g)+28.9pp
First herald33.3% (9g)vs0% (5g)+33.3pp
First baron42.9% (7g)vs0% (7g)+42.9pp
First tower25% (4g)vs20% (10g)+5pp
First pick in the draft16.7% (6g)vs25% (8g)-8.3pp
Playoffs— (0g)vs21.4% (14g)
Game of 30 min or more14.3% (7g)vs28.6% (7g)-14.3pp
Streaks
Current streak
1L
Longest W
1
Longest L
8