2026 season, all leagues
iTer
iTer
Jungle: 25.0% WR · 4 games, +472g lead at 15, high kill participation (70.6%), in a cold spell.
25%
1W 3L
4 games
- KDA
- 3.57
- #7 of 18 in HLL
- Damage per minute
- 601
- #2 of 18 in HLL
- CS per minute
- 6.65
- #9 of 18 in HLL
- Kill participation
- 70.6%
- #7 of 18 in HLL
4 games
Recent matches
iTer
iTer
Against the role average
Better in 8 x 5 of 13
Role avg
small sample
- 3.57
- KDA (7th)
- 3.30
- 6.65
- CS / min (9th)
- 6.64
- 601
- Damage / min (2nd)
- 520
- 19.8%
- Damage share (2nd)
- 17.4%
- 20%
- Gold share (9th)
- 20.1%
- 1.27
- Vision / min (12th)
- 1.30
- 3.25
- Control wards (15th)
- 4.99
- 256
- Gold / min (11th)
- 260
- 70.6%
- Kill participation (7th)
- 68.8%
- 25%
- First blood % (9th)
- 25.3%
- +818
- XP diff at 15 (1st)
- -145
- +472
- Gold diff at 15 (3rd)
- -120
- +17.0
- CS diff at 15 (1st)
- -2.4
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (4)
Performance
Last 4 matches
1W·3LAvg 74.5Adjusted 74.8Trend↑ 2
68
L
79
L
77
W
7475
L
best game· worst game·74.8 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.573.3
Kills / deaths / assists3.5 / 3.5 / 9.0
Kill participation70.6%
DPM601520
Damage share19.8%17.4%
Dmg taken /min11141092
Involved in first blood25.0%25.3%
Economy
CS /min6.656.64
Earned GPM256260
Gold share20.0%20.1%
CS at 15 minutes121111
Tower damage per game8212583
Avg game29.3 min29.66
Lane diffs
Gold diff at 10+268-51
XP diff at 10+466-54
CS diff at 10+7.8-1.2
Gold diff at 15+472-120
XP diff at 15+818-145
CS diff at 15+17-2.4
Gold at 10 / at 153720 / 5682
Kills / deaths at 151.00 / 1.25
Vision
Vision score38.039.1
VS /min1.271.3
Wards placed /min0.190.27
Wards cleared /min0.290.24
Control wards3.34.99
Wards placed5.5
Wards killed8.8
Team's first objectives
First blood50.0%
First dragon100.0%
First herald25.0%
First baron25.0%
First tower25.0%
First mid tower25.0%
First to 3 towers25.0%
Team's objective control
Dragon control75.0%
Herald control25.0%
Grub control83.3%
Baron control14.3%
Towers /game3.00
Tower diff-4
Plates /game17.75
Multi-kills2× 03× 04× 0Penta 0Unique champions: 4 · Minion kills 18 · Monster kills 176
Form trend
Last 10
L
W
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 4 | 25.0% | 3.5 / 3.5 / 9.0 | 601 | 6.65 | 1.27 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (2g)vs0% (2g)+50pp
First dragon25% (4g)vs— (0g)
First herald100% (1g)vs0% (3g)+100pp
First baron100% (1g)vs0% (3g)+100pp
First tower100% (1g)vs0% (3g)+100pp
First pick in the draft0% (1g)vs33.3% (3g)-33.3pp
Playoffs— (0g)vs25% (4g)
Game of 30 min or more0% (2g)vs50% (2g)-50pp
Streaks
Current streak
1L
Longest W
1
Longest L
2