2026 season, all leagues
lifetime
lifetime
Jungle: 33.3% WR · 3 games, in a cold spell.
33.3%
1W 2L
3 games
- KDA
- 4.00
- #5 of 26 in NLC
- Damage per minute
- 374
- #22 of 26 in NLC
- CS per minute
- 6.76
- #7 of 26 in NLC
- Kill participation
- 69.9%
- #9 of 26 in NLC
3 games
Recent matches
lifetime
lifetime
Against the role average
Better in 9 x 4 of 13
Role avg
small sample
- 4.00
- KDA (5th)
- 3.09
- 6.76
- CS / min (7th)
- 6.52
- 374
- Damage / min (22nd)
- 475
- 13.1%
- Damage share (24th)
- 16.6%
- 20.6%
- Gold share (7th)
- 19.8%
- 1.26
- Vision / min (17th)
- 1.29
- 3.00
- Control wards (22nd)
- 4.83
- 265
- Gold / min (11th)
- 253
- 69.9%
- Kill participation (9th)
- 66.2%
- 66.7%
- First blood % (1st)
- 25.5%
- +61
- XP diff at 15 (7th)
- -168
- +208
- Gold diff at 15 (6th)
- -162
- 0.0
- CS diff at 15 (9th)
- -2.5
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 3 matches
1W·2LAvg 67.7Adjusted 69.7Trend→ 0
7981
W
5456
L
7072
L
best game· worst game·69.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA4.003.09
Kills / deaths / assists3.0 / 2.7 / 7.7
Kill participation69.9%
DPM374475
Damage share13.1%16.6%
Dmg taken /min597958
Involved in first blood66.7%25.5%
Economy
CS /min6.766.52
Earned GPM265253
Gold share20.6%19.8%
CS at 15 minutes116109
Tower damage per game35542599
Avg game30.5 min30.46
Lane diffs
Gold diff at 10-219-70
XP diff at 10-227-60
CS diff at 10-2.3-1.3
Gold diff at 15+208-162
XP diff at 15+61-168
CS diff at 150-2.5
Gold at 10 / at 153598 / 5815
Kills / deaths at 151.00 / 0.33
Vision
Vision score37.040.24
VS /min1.261.29
Wards placed /min0.140.27
Wards cleared /min0.220.23
Control wards3.04.83
Wards placed4.0
Wards killed6.7
Team's first objectives
First blood66.7%
First dragon66.7%
First herald66.7%
First baron33.3%
First tower66.7%
First mid tower66.7%
First to 3 towers66.7%
Team's objective control
Dragon control57.1%
Herald control66.7%
Grub control33.3%
Baron control33.3%
Towers /game4.67
Tower diff-1.33
Plates /game21.67
Multi-kills2× 13× 04× 0Penta 0Unique champions: 3 · Minion kills 20 · Monster kills 183
Form trend
Last 10
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 3 | 33.3% | 3.0 / 2.7 / 7.7 | 374 | 6.76 | 1.26 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (2g)vs0% (1g)+50pp
First dragon50% (2g)vs0% (1g)+50pp
First herald50% (2g)vs0% (1g)+50pp
First baron100% (1g)vs0% (2g)+100pp
First tower50% (2g)vs0% (1g)+50pp
First pick in the draft50% (2g)vs0% (1g)+50pp
Playoffs— (0g)vs33.3% (3g)
Game of 30 min or more0% (2g)vs100% (1g)-100pp
Streaks
Current streak
2L
Longest W
1
Longest L
2