2026 season, all leagues
tinowns
Mid: struggling — 28.6% WR over 14 games, -417g deficit at 15, in a cold spell.
28.6%
4W 10L
14 games
- KDA
- 2.63
- #10 of 13 in CBLOL
- Damage per minute
- 587
- #10 of 13 in CBLOL
- CS per minute
- 8.25
- #13 of 13 in CBLOL
- Kill participation
- 67.6%
- #4 of 13 in CBLOL
14 games
Recent matches
tinowns
Against the role average
Better in 3 x 10 of 13
Role avg
- 2.63
- KDA (10th)
- 3.17
- 8.25
- CS / min (13th)
- 8.84
- 587
- Damage / min (10th)
- 627
- 22.5%
- Damage share (11th)
- 24.2%
- 20%
- Gold share (13th)
- 21.3%
- 1.35
- Vision / min (5th)
- 1.29
- 6.50
- Control wards (7th)
- 6.75
- 245
- Gold / min (13th)
- 266
- 67.6%
- Kill participation (4th)
- 64.6%
- 35.7%
- First blood % (1st)
- 21.3%
- -232
- XP diff at 15 (12th)
- -52
- -417
- Gold diff at 15 (11th)
- -129
- -11.5
- CS diff at 15 (13th)
- -2.1
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (8)
Performance
Last 10 matches
4W·6LAvg 72.4Adjusted 73.1Trend↓ 8.8
75
L
86
W
8284
W
67
L
74
W
6264
L
82
W
7880
L
58
L
6061
L
best game· worst game·73.1 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.633.17
Kills / deaths / assists2.8 / 3.4 / 6.2
Kill participation67.6%
DPM587627
Damage share22.5%24.2%
Dmg taken /min633622
Involved in first blood35.7%21.3%
Economy
CS /min8.258.84
Earned GPM245266
Gold share20.0%21.3%
CS at 15 minutes139143
Tower damage per game57836546
Avg game33.4 min32.97
Lane diffs
Gold diff at 10-131-64
XP diff at 10-81-40
CS diff at 10-4.6-1.4
Gold diff at 15-417-129
XP diff at 15-232-52
CS diff at 15-11.5-2.1
Gold at 10 / at 153560 / 5341
Kills / deaths at 150.79 / 0.79
Vision
Vision score45.042.95
VS /min1.351.29
Wards placed /min0.470.45
Wards cleared /min0.250.21
Control wards6.56.75
Wards placed15.6
Wards killed8.3
Team's first objectives
First blood64.3%
First dragon35.7%
First herald50.0%
First baron28.6%
First tower71.4%
First mid tower50.0%
First to 3 towers42.9%
Team's objective control
Dragon control39.1%
Herald control53.8%
Grub control43.9%
Baron control23.5%
Towers /game5.14
Tower diff-2.07
Plates /game26.07
Multi-kills2× 43× 14× 0Penta 0Unique champions: 8 · Minion kills 269 · Monster kills 4
Form trend
Last 10
L
L
L
W
L
W
L
W
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 14 | 28.6% | 2.8 / 3.4 / 6.2 | 587 | 8.25 | 1.35 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood33.3% (9g)vs20% (5g)+13.3pp
First dragon60% (5g)vs11.1% (9g)+48.9pp
First herald42.9% (7g)vs14.3% (7g)+28.6pp
First baron75% (4g)vs10% (10g)+65pp
First tower40% (10g)vs0% (4g)+40pp
First pick in the draft33.3% (9g)vs20% (5g)+13.3pp
Playoffs— (0g)vs28.6% (14g)
Game of 30 min or more33.3% (12g)vs0% (2g)+33.3pp
Streaks
Current streak
3L
Longest W
2
Longest L
5