EDward Gaming 12 champions
Picks
2W 0L
2W 0L
2W 0L
W
W
W
W
W
W
W
W
W
Bans made
No bans on record.
Banned against
No bans on record.
LPL 2016 · Summer · Playoffs · Aug 26, 2016 · Patch 6.15
Blue side won 2 of 3 games.
Champions by role, top to support. The dot shows the map side; bans sit underneath.
EDward GamingBlue sideW
Royal Never Give UpRed sideL
13x4
kills
EDward GamingRed sideW
Royal Never Give UpBlue sideL
29x13
kills
EDward GamingBlue sideW
Royal Never Give UpRed sideL
23x14
kills
EDward Gaming played 12 champions and Royal Never Give Up 12.
W and L for each pick; faded, the champion only lost. Bans the team made and bans the opponent spent on it. Green outline: picked by both teams.
EDward Gaming 12 champions
No bans on record.
No bans on record.
Royal Never Give Up 12 champions
No bans on record.
No bans on record.
No champion was played in two roles in this series.
EDward Gaming was ahead in 3 of 5 lanes; Royal Never Give Up in 0.
Each player against their lane opponent over the whole series. The score counts the rows each one was better in.
10/5/26
2x2
12/8/10![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
9/5/39
4x0
3/17/18![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
19/8/22
4x1
7/12/17![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
23/3/23
3x3
5/10/18![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
4/10/39
4x0
4/18/16![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
Player of the series
Deft
EDward Gaming ![]()
15.3
KDA
23/3/23
71% kill participation
Rule: the best KDA of the series on the winning team, kills plus assists divided by deaths added over every game (zero deaths counts as one). Tie: higher kill participation.
Biggest gold lead
+16.1k
EDward Gaming · Game 1, at the end
First blood
0x0![]()
Games where each team drew first blood.
Added over every game.
Gold measured at 10, 15, 20 and 25 minutes (when the league publishes them) and at the end of each game.