Triumphant Song Gaming 14 champions
Picks
2W 0L
W
W
W
W
W
W
W
W
L
L
L
L
L
Bans made
3x
2x
2x
2x
1x
1x
1x
1x
1x
1x
Banned against
3x
3x
2x
1x
1x
1x
1x
1x
1x
1x
Series report
LDL 2018 · Spring - E · Regular season · Mar 30, 2018 · Patch 8.05
LDL 2018 · Spring - E · Regular season · Mar 30, 2018 · Patch 8.05
Blue side won 3 of 3 games.
Champions by role, top to support. The dot shows the map side; bans sit underneath.
Triumphant Song GamingBlue sideW
TyLooRed sideL
14x12
kills
Triumphant Song GamingRed sideL
TyLooBlue sideW
7x16
kills
Triumphant Song GamingBlue sideW
TyLooRed sideL
21x8
kills
Triumphant Song Gaming played 14 champions and TyLoo 15. Galio was the most banned: 3 bans in 3 games.
W and L for each pick; faded, the champion only lost. Bans the team made and bans the opponent spent on it. Green outline: picked by both teams.
Triumphant Song Gaming 14 champions
TyLoo 15 champions
No champion was played in two roles in this series.
Triumphant Song Gaming was ahead in 4 of 5 lanes; TyLoo in 1.
Each player against their lane opponent over the whole series. The score counts the rows each one was better in.
15/8/12
6x0
7/7/13![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
6/9/22
5x3
3/9/24![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
12/6/15
5x2
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
8/5/13
2x6
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
1/8/14
4x3
2/9/24![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
Player of the series
HanXuan
Triumphant Song Gaming ![]()
4.5
KDA
12/6/15
64% kill participation
Rule: the best KDA of the series on the winning team, kills plus assists divided by deaths added over every game (zero deaths counts as one). Tie: higher kill participation.
Biggest gold lead
+14.9k
Triumphant Song Gaming · Game 1, at the end
First blood
3x0![]()
Games where each team drew first blood.
Added over every game.
Gold measured at 10, 15, 20 and 25 minutes (when the league publishes them) and at the end of each game.