SBENU Korea 13 champions
Picks
1W 2L
1W 1L
1W 1L
0W 2L
0W 2L
0W 2L
W
W
L
L
L
L
L
Bans made
4x
3x
3x
1x
1x
Banned against
4x
3x
3x
1x
1x
CK 2016 · Summer · Playoffs · Aug 13, 2016 · Patch 6.15
Blue side won 2 of 4 games.
Champions by role, top to support. The dot shows the map side; bans sit underneath.
SBENU KoreaBlue sideL
Kongdoo MonsterRed sideW
5x13
kills
SBENU KoreaRed sideL
Kongdoo MonsterBlue sideW
1x14
kills
SBENU KoreaBlue sideW
Kongdoo MonsterRed sideL
10x5
kills
SBENU KoreaBlue sideL
Kongdoo MonsterRed sideW
2x13
kills
SBENU Korea played 13 champions and Kongdoo Monster 12. Gangplank was the most banned: 4 bans in 4 games.
W and L for each pick; faded, the champion only lost. Bans the team made and bans the opponent spent on it. Green outline: picked by both teams.
SBENU Korea 13 champions
Kongdoo Monster 12 champions
Kongdoo Monster was ahead in 3 of 5 lanes; SBENU Korea in 1.
Each player against their lane opponent over the whole series. The score counts the rows each one was better in.
8/6/7
10x1
13/6/16![]()
4/10/5
2x9
11/3/22![]()
1x11
10/2/22![]()
3/9/9
6x6
9/4/23![]()
1/13/6
3x6
2/3/30![]()
Player of the series
Edge
Kongdoo Monster ![]()
16.0
KDA
10/2/22
71% kill participation
Rule: the best KDA of the series on the winning team, kills plus assists divided by deaths added over every game (zero deaths counts as one). Tie: higher kill participation.
Biggest gold lead
+14.4k
Kongdoo Monster · Game 2, at the end
Biggest comeback
-3.9k
Kongdoo Monster trailed by this at 25 min and won game 4.
First blood
3x1![]()
Games where each team drew first blood.
Added over every game.
Gold measured at 10, 15, 20 and 25 minutes (when the league publishes them) and at the end of each game.