Raise Gaming 12 champions
Picks
0W 2L
0W 2L
0W 2L
L
L
L
L
L
L
L
L
L
Bans made
3x
3x
2x
1x
1x
1x
1x
1x
1x
1x
Banned against
3x
2x
2x
2x
2x
1x
1x
1x
1x
LMS 2017 · Regular season · Aug 28, 2017 · Patch 7.16
Blue side won 1 of 3 games.
Champions by role, top to support. The dot shows the map side; bans sit underneath.
Raise GamingBlue sideL
Hong Kong AttitudeRed sideW
12x14
kills
Raise GamingRed sideL
Hong Kong AttitudeBlue sideW
3x13
kills
Raise GamingBlue sideL
Hong Kong AttitudeRed sideW
14x15
kills
Raise Gaming played 12 champions and Hong Kong Attitude 11. Jayce was the most banned: 3 bans in 3 games.
W and L for each pick; faded, the champion only lost. Bans the team made and bans the opponent spent on it. Green outline: picked by both teams.
Raise Gaming 12 champions
Hong Kong Attitude 11 champions
No champion was played in two roles in this series.
Hong Kong Attitude was ahead in 4 of 5 lanes; Raise Gaming in 1.
Each player against their lane opponent over the whole series. The score counts the rows each one was better in.
5/9/16
8x4
7/9/29![]()
7/7/14
5x7
3/6/36![]()
9/6/13
1x11
15/7/17![]()
6/9/19
1x12
17/4/14![]()
2/11/16
5x6
0/3/38![]()
Player of the series
Kaiwing
Hong Kong Attitude ![]()
12.7
KDA
0/3/38
90% kill participation
Rule: the best KDA of the series on the winning team, kills plus assists divided by deaths added over every game (zero deaths counts as one). Tie: higher kill participation.
Biggest gold lead
+19.9k
Hong Kong Attitude · Game 2, at the end
Biggest comeback
-2.2k
Hong Kong Attitude trailed by this at 25 min and won game 1.
First blood
2x1![]()
Games where each team drew first blood.
Added over every game.
Gold measured at 10, 15, 20 and 25 minutes (when the league publishes them) and at the end of each game.