Hong Kong Esports 9 champions
Picks
1W 1L
W
W
W
W
L
L
L
L
Bans made
2x
2x
1x
1x
Banned against
2x
2x
2x
Series report
LMS 2016 · Summer · Regular season · Aug 06, 2016 · Patch 6.15
LMS 2016 · Summer · Regular season · Aug 06, 2016 · Patch 6.15
Blue side won 0 of 2 games.
Champions by role, top to support. The dot shows the map side; bans sit underneath.
Hong Kong Esports played 9 champions and Midnight Sun Esports 9. Gangplank was the most banned: 2 bans in 2 games.
W and L for each pick; faded, the champion only lost. Bans the team made and bans the opponent spent on it. Green outline: picked by both teams.
Hong Kong Esports 9 champions
Midnight Sun Esports 9 champions
No champion was played in two roles in this series.
Midnight Sun Esports was ahead in 3 of 5 lanes; Hong Kong Esports in 2.
Each player against their lane opponent over the whole series. The score counts the rows each one was better in.
7/5/13
11x0
2/9/12![]()
8/5/12
4x7
7/6/10![]()
10/8/9
1x11
7/9/10![]()
5/8/15
4x8
8/6/13![]()
3/3/16
5x3
5/3/18![]()
Player of the series
Kaiwing
Midnight Sun Esports ![]()
7.7
KDA
5/3/18
79% kill participation
Rule: the best KDA of the series on either team (the series ended tied), kills plus assists divided by deaths added over every game (zero deaths counts as one). Tie: higher kill participation.
Biggest gold lead
+11.5k
Hong Kong Esports · Game 2, at the end
First blood
1x1![]()
Games where each team drew first blood.
Added over every game.
Gold measured at 10, 15, 20 and 25 minutes (when the league publishes them) and at the end of each game.