LPL · Patch 13.05 · Spring
PlayoffsApr 08, 2023, 10:18 AM · 47.8 min · Game 219Kills19
87.4kGold88.2k
124,642Damage105,736
Scouting line
Oh My God closed it: went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
shanji
3/7/11
Bin
5/4/5
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—
—
—
—
Aki
2/3/10
Xun
4/6/7
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—
—
—
—
—
Creme
3/2/6
Yagao
2/3/13
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—
—
—
—
—
Able
11/5/5
Elk
8/2/6
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—
—
—
—
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ppgod
0/2/18
ON
0/4/9
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Draft
Oh My God
Blue sideFirst pick
Kennenshanji
MaokaiAki
YoneCreme
ApheliosAble
Threshppgod
Bans




Bilibili Gaming
Red side
GnarBin
WukongXun
AnnieYagao
ZeriElk
LeonaON
Bans




Objectives
Bilibili Gaming
- 0
- Gold at 15
- -0
- 3
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 3
- 7
- Towers
- 8
- 0
- Plates
- 0
- 1
- Inhibitors
- 3
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God leads; below, Bilibili Gaming.
Biggest lead: Oh My God +0, Bilibili Gaming +825. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (48 min) | Bilibili Gaming +825 |
Blue side
Oh My God
VictoryRed side
Bilibili Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/7/11 | 2/3/10 | 3/2/6 | 11/5/5 | 0/2/18 | 5/4/5 | 4/6/7 | 2/3/13 | 8/2/6 | 0/4/9 |
| Kill participation | 73.7% | 63.2% | 47.4% | 84.2% | 94.7% | 52.6% | 57.9% | 78.9% | 73.7% | 47.4% |
| CS | 349 | 182 | 514 | 459 | 33 | 403 | 253 | 277 | 497 | 52 |
| CS per minute | 7.3 | 3.8 | 10.8 | 9.6 | 0.7 | 8.4 | 5.3 | 5.8 | 10.4 | 1.1 |
| Gold | 16,968 | 12,806 | 22,061 | 24,731 | 10,851 | 20,614 | 15,789 | 16,643 | 24,067 | 11,129 |
| Gold share | 19.4% | 14.6% | 25.2% | 28.3% | 12.4% | 23.4% | 17.9% | 18.9% | 27.3% | 12.6% |
| Earned gold per minute | 227 | 140 | 334 | 390 | 99 | 303 | 202 | 220 | 376 | 105 |
| Damage to champions | 28,583 | 15,428 | 22,883 | 49,547 | 8,201 | 25,071 | 13,306 | 25,310 | 39,405 | 2,644 |
| Damage share | 22.9% | 12.4% | 18.4% | 39.8% | 6.6% | 23.7% | 12.6% | 23.9% | 37.3% | 2.5% |
| Damage per minute | 598 | 323 | 479 | 1,037 | 172 | 525 | 279 | 530 | 825 | 55 |
| Damage taken per minute | 693 | 878 | 510 | 448 | 386 | 854 | 899 | 447 | 713 | 422 |
| Vision score | 48 | 62 | 65 | 57 | 118 | 39 | 57 | 58 | 152 | 177 |
| Wards placed | 16 | 12 | 14 | 9 | 92 | 12 | 16 | 10 | 51 | 96 |
| Wards killed | 13 | 21 | 18 | 23 | 10 | 8 | 11 | 6 | 26 | 19 |
| Control wards | 10 | 10 | 2 | 2 | 27 | 6 | 14 | 3 | 3 | 27 |
| Gold spent | 15,184 | 11,529 | 18,728 | 22,268 | 9,405 | 18,637 | 15,303 | 16,199 | 23,269 | 10,344 |
| Own jungle monsters | 13 | 108 | 23 | 40 | 0 | 18 | 128 | 24 | 42 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 4 | 0 | 9 | 29 | 0 | 15 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10013-10013_game_2
Methodology →