LDL · Patch 13.07 · Split 2
Apr 22, 2023, 08:25 AM · 39.8 minScouting line
Oh My God Academy won: +9.6k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
YJJ
2/1/10
Overture
0/4/1
Mori
7/1/9
Ru0
3/4/2
Linfeng
2/2/10
Yed9
0/3/4
Starry
6/1/8
chips
3/2/3
Yan
0/1/14
wenyi
0/4/4
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
YJJ
K'Sante · 2/1/10
69
Better in 6 x 9 of 15
Overture
Kennen · 0/4/1![]()
- 2
- Kills
- 0
- 1
- Deaths
- 4
- 10
- Assists
- 1
- 12.0
- KDA
- 0.3
- 71%
- Kill participation
- 17%
- 301
- CS
- 328
- 7.6
- CS per minute
- 8.2
- 15,146
- Gold
- 14,150
- 20%
- Gold share
- 21%
- 8,968
- Damage to champions
- 18,579
- 225
- Damage per minute
- 467
- 12%
- Damage share
- 25%
- 627
- Damage taken per minute
- 536
- 47
- Vision score
- 55
- 12
- Wards placed
- 13
- 7
- Wards killed
- 15
Draft
Oh My God Academy
Blue side
K'SanteYJJ
KindredMori
GalioLinfeng
ZeriStarry
BraumYan
LGD Gaming Young Team
Red side
KennenOverture
ViegoRu0
AhriYed9
Aphelioschips
Nautiluswenyi
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 4
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God Academy leads; below, LGD Gaming Young Team.
Biggest lead: Oh My God Academy +9,594, LGD Gaming Young Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (40 min) | Oh My God Academy +9,594 |
Blue side
Oh My God Academy
VictoryRed side
LGD Gaming Young Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/10 | 7/1/9 | 2/2/10 | 6/1/8 | 0/1/14 | 0/4/1 | 3/4/2 | 0/3/4 | 3/2/3 | 0/4/4 |
| Kill participation | 70.6% | 94.1% | 70.6% | 82.4% | 82.4% | 16.7% | 83.3% | 66.7% | 100% | 66.7% |
| CS | 301 | 301 | 279 | 441 | 33 | 328 | 265 | 329 | 439 | 34 |
| CS per minute | 7.6 | 7.6 | 7.0 | 11.1 | 0.8 | 8.2 | 6.7 | 8.3 | 11.0 | 0.9 |
| Gold | 15,146 | 18,472 | 13,328 | 20,708 | 9,326 | 14,150 | 13,431 | 13,239 | 18,706 | 7,860 |
| Gold share | 19.7% | 24% | 17.3% | 26.9% | 12.1% | 21% | 19.9% | 19.6% | 27.8% | 11.7% |
| Earned gold per minute | 251 | 335 | 206 | 391 | 105 | 226 | 208 | 203 | 341 | 68 |
| Damage to champions | 8,968 | 28,551 | 10,721 | 23,907 | 5,185 | 18,579 | 7,439 | 10,982 | 33,829 | 2,433 |
| Damage share | 11.6% | 36.9% | 13.9% | 30.9% | 6.7% | 25.4% | 10.2% | 15% | 46.2% | 3.3% |
| Damage per minute | 225 | 718 | 269 | 601 | 130 | 467 | 187 | 276 | 850 | 61 |
| Damage taken per minute | 627 | 599 | 383 | 474 | 439 | 536 | 932 | 467 | 339 | 405 |
| Vision score | 47 | 92 | 44 | 79 | 117 | 55 | 50 | 60 | 74 | 100 |
| Wards placed | 12 | 11 | 18 | 15 | 72 | 13 | 15 | 12 | 17 | 71 |
| Wards killed | 7 | 33 | 7 | 22 | 8 | 15 | 12 | 14 | 24 | 10 |
| Control wards | 7 | 7 | 13 | 5 | 23 | 7 | 10 | 9 | 8 | 22 |
| Gold spent | 12,220 | 15,549 | 12,114 | 17,644 | 8,215 | 13,404 | 12,829 | 12,634 | 18,233 | 7,435 |
| Own jungle monsters | 0 | 157 | 0 | 24 | 0 | 0 | 175 | 0 | 36 | 0 |
| Enemy jungle monsters | 0 | 20 | 0 | 0 | 0 | 4 | 20 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10031-10031_game_1
Methodology →