LDL · Patch 13.07 · Split 2
Apr 25, 2023, 07:16 AM · 25.9 min · Game 2Scouting line
Oh My God Academy won: +10.8k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
YJJ
3/1/8
lamb
1/1/1
Mori
3/0/9
Junhao
1/5/3
Linfeng
2/2/11
Aherusi
0/4/2
Starry
8/1/5
Rise
2/4/1
Yan
1/1/13
Jwei
1/3/2
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
YJJ
Graves · 3/1/8
104
Better in 10 x 4 of 15
lamb
Gnar · 1/1/1![]()
- 3
- Kills
- 1
- 1
- Deaths
- 1
- 8
- Assists
- 1
- 11.0
- KDA
- 2.0
- 65%
- Kill participation
- 40%
- 247
- CS
- 226
- 9.6
- CS per minute
- 8.7
- 11,173
- Gold
- 8,930
- 21.5%
- Gold share
- 21.7%
- 11,234
- Damage to champions
- 10,112
- 435
- Damage per minute
- 391
- 20%
- Damage share
- 29%
- 535
- Damage taken per minute
- 576
- 30
- Vision score
- 18
- 7
- Wards placed
- 8
- 3
- Wards killed
- 5
Draft
Oh My God Academy
Blue side
GravesYJJ
EliseMori
K'SanteLinfeng
JinxStarry
LuluYan
Bilibili Gaming Junior
Red side
Gnarlamb
GragasJunhao
YasuoAherusi
ApheliosRise
LeonaJwei
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God Academy leads; below, Bilibili Gaming Junior.
Biggest lead: Oh My God Academy +10,768, Bilibili Gaming Junior +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | Oh My God Academy +10,768 |
Blue side
Oh My God Academy
VictoryRed side
Bilibili Gaming Junior
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/8 | 3/0/9 | 2/2/11 | 8/1/5 | 1/1/13 | 1/1/1 | 1/5/3 | 0/4/2 | 2/4/1 | 1/3/2 |
| Kill participation | 64.7% | 70.6% | 76.5% | 76.5% | 82.4% | 40% | 80% | 40% | 60% | 60% |
| CS | 247 | 153 | 185 | 270 | 15 | 226 | 128 | 203 | 243 | 46 |
| CS per minute | 9.6 | 5.9 | 7.2 | 10.4 | 0.6 | 8.7 | 5.0 | 7.9 | 9.4 | 1.8 |
| Gold | 11,173 | 9,464 | 9,776 | 13,860 | 7,717 | 8,930 | 7,832 | 8,175 | 10,196 | 6,089 |
| Gold share | 21.5% | 18.2% | 18.8% | 26.7% | 14.8% | 21.7% | 19% | 19.8% | 24.7% | 14.8% |
| Earned gold per minute | 299 | 233 | 245 | 403 | 165 | 212 | 170 | 183 | 261 | 102 |
| Damage to champions | 11,234 | 14,180 | 9,056 | 17,623 | 3,724 | 10,112 | 6,857 | 4,213 | 11,577 | 2,683 |
| Damage share | 20.1% | 25.4% | 16.2% | 31.6% | 6.7% | 28.5% | 19.3% | 11.9% | 32.7% | 7.6% |
| Damage per minute | 435 | 549 | 350 | 682 | 144 | 391 | 265 | 163 | 448 | 104 |
| Damage taken per minute | 535 | 588 | 542 | 364 | 182 | 576 | 1,010 | 563 | 353 | 430 |
| Vision score | 30 | 80 | 23 | 35 | 71 | 18 | 35 | 20 | 22 | 66 |
| Wards placed | 7 | 25 | 11 | 12 | 36 | 8 | 9 | 13 | 8 | 53 |
| Wards killed | 3 | 16 | 4 | 7 | 10 | 5 | 10 | 2 | 11 | 10 |
| Control wards | 2 | 5 | 5 | 5 | 12 | 3 | 9 | 7 | 1 | 19 |
| Gold spent | 9,590 | 8,290 | 9,205 | 12,069 | 6,685 | 8,888 | 6,935 | 8,115 | 9,875 | 5,665 |
| Own jungle monsters | 16 | 61 | 0 | 31 | 0 | 10 | 91 | 8 | 6 | 0 |
| Enemy jungle monsters | 3 | 0 | 0 | 6 | 0 | 0 | 6 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10039-10039_game_2
Methodology →