LDL · Patch 13.07 · Split 2
May 03, 2023, 11:27 AM · 32.2 min · Game 218Kills10
61.5kGold57.4k
66,022Damage48,718
Scouting line
FunPlus Phoenix Blaze closed it: +4.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Longmao
2/4/8
New
1/3/6
—
—
—
—
—
—
sorrow
4/1/9
yekai
3/3/4
—
—
—
—
—
—
fled
1/3/10
Desire
2/5/7
—
—
—
—
—
—
10/1/6
Ever
3/4/3
—
—
—
—
—
—
Fahai
1/1/17
Michi
1/3/7
—
—
—
—
—
—
Draft
FunPlus Phoenix Blaze
Blue side
GwenLongmao
Viegosorrow
Lissandrafled
Aphelios
ThreshFahai
Bans—
Shu Dai Xiong Gaming
Red side
FioraNew
Lee Sinyekai
GalioDesire
XayahEver
RakanMichi
Bans—
Objectives
Shu Dai Xiong Gaming
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 10
- Towers
- 4
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, Shu Dai Xiong Gaming.
Biggest lead: FunPlus Phoenix Blaze +4,151, Shu Dai Xiong Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | FunPlus Phoenix Blaze +4,151 |
Blue side
FunPlus Phoenix Blaze
VictoryRed side
Shu Dai Xiong Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/8 | 4/1/9 | 1/3/10 | 10/1/6 | 1/1/17 | 1/3/6 | 3/3/4 | 2/5/7 | 3/4/3 | 1/3/7 |
| Kill participation | 55.6% | 72.2% | 61.1% | 88.9% | 100% | 70% | 70% | 90% | 60% | 80% |
| CS | 254 | 162 | 229 | 312 | 43 | 288 | 200 | 214 | 296 | 28 |
| CS per minute | 7.9 | 5.0 | 7.1 | 9.7 | 1.3 | 9.0 | 6.2 | 6.7 | 9.2 | 0.9 |
| Gold | 12,539 | 11,853 | 11,125 | 17,317 | 8,678 | 13,307 | 11,332 | 10,820 | 14,662 | 7,240 |
| Gold share | 20.4% | 19.3% | 18.1% | 28.2% | 14.1% | 23.2% | 19.8% | 18.9% | 25.6% | 12.6% |
| Earned gold per minute | 259 | 238 | 215 | 408 | 139 | 283 | 221 | 206 | 325 | 94 |
| Damage to champions | 11,803 | 8,924 | 8,964 | 31,829 | 4,502 | 14,464 | 5,430 | 12,745 | 12,973 | 3,106 |
| Damage share | 17.9% | 13.5% | 13.6% | 48.2% | 6.8% | 29.7% | 11.1% | 26.2% | 26.6% | 6.4% |
| Damage per minute | 367 | 278 | 279 | 990 | 140 | 450 | 169 | 396 | 404 | 97 |
| Damage taken per minute | 704 | 643 | 556 | 167 | 210 | 832 | 784 | 633 | 414 | 453 |
| Vision score | 41 | 51 | 35 | 45 | 108 | 37 | 37 | 51 | 61 | 81 |
| Wards placed | 10 | 12 | 16 | 13 | 54 | 15 | 18 | 13 | 14 | 66 |
| Wards killed | 9 | 11 | 8 | 16 | 12 | 3 | 6 | 12 | 13 | 6 |
| Control wards | 2 | 11 | 11 | 2 | 15 | 5 | 11 | 7 | 5 | 25 |
| Gold spent | 12,350 | 10,130 | 9,510 | 15,084 | 7,524 | 13,020 | 10,100 | 10,769 | 13,245 | 7,125 |
| Own jungle monsters | 7 | 90 | 0 | 14 | 0 | 10 | 122 | 8 | 8 | 0 |
| Enemy jungle monsters | 0 | 10 | 0 | 6 | 0 | 0 | 14 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10062-10062_game_2
Methodology →