LDL · Patch 13.08 · Split 2
May 13, 2023, 01:05 PM · 30.2 min · Game 25Kills30
50.5kGold66.6k
52,238Damage87,371
Scouting line
Oh My God Academy closed it: +16.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Nayuki
3/8/1
Munian
9/2/8
—
—
—
—
—
—
Starfire
0/5/2
Mori
6/0/16
—
—
—
—
—
—
xiaocaobao
1/7/1
Linfeng
8/0/9
—
—
—
—
—
—
Samver
1/3/2
Starry
5/1/12
—
—
—
—
—
—
Crack
0/8/4
Yan
2/2/12
—
—
—
—
—
—
Draft
MiaoJing (妙竞)
Blue side
KennenNayuki
ViegoStarfire
Ryzexiaocaobao
JinxSamver
LeonaCrack
Bans—
Oh My God Academy
Red side
RumbleMunian
NidaleeMori
K'SanteLinfeng
ApheliosStarry
ThreshYan
Bans—
Objectives
Oh My God Academy
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 4
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MiaoJing (妙竞) leads; below, Oh My God Academy.
Biggest lead: MiaoJing (妙竞) +0, Oh My God Academy +16,160. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Oh My God Academy +16,160 |
Blue side
MiaoJing (妙竞)
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 3 / 8 / 1(0.5) | 220 7.3/m | ||
| 0 / 5 / 2(0.4) | 147 4.9/m | ||
| xiaocaobaoxiaocaobao | 1 / 7 / 1(0.29) | 320 10.6/m | |
| 1 / 3 / 2(1) | 288 9.5/m | ||
| 0 / 8 / 4(0.5) | 41 1.4/m |
Red side
Oh My God Academy
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/8/1 | 0/5/2 | 1/7/1 | 1/3/2 | 0/8/4 | 9/2/8 | 6/0/16 | 8/0/9 | 5/1/12 | 2/2/12 |
| Kill participation | 80% | 40% | 40% | 60% | 80% | 56.7% | 73.3% | 56.7% | 56.7% | 46.7% |
| CS | 220 | 147 | 320 | 288 | 41 | 211 | 203 | 225 | 290 | 27 |
| CS per minute | 7.3 | 4.9 | 10.6 | 9.5 | 1.4 | 7.0 | 6.7 | 7.5 | 9.6 | 0.9 |
| Gold | 10,907 | 8,645 | 12,468 | 12,032 | 6,424 | 14,064 | 14,113 | 14,290 | 15,930 | 8,239 |
| Gold share | 21.6% | 17.1% | 24.7% | 23.8% | 12.7% | 21.1% | 21.2% | 21.4% | 23.9% | 12.4% |
| Earned gold per minute | 230 | 155 | 282 | 267 | 81 | 334 | 336 | 342 | 396 | 141 |
| Damage to champions | 15,076 | 6,405 | 14,637 | 12,965 | 3,155 | 26,001 | 19,803 | 18,037 | 20,576 | 2,954 |
| Damage share | 28.9% | 12.3% | 28% | 24.8% | 6% | 29.8% | 22.7% | 20.6% | 23.6% | 3.4% |
| Damage per minute | 499 | 212 | 485 | 430 | 105 | 861 | 656 | 598 | 682 | 98 |
| Damage taken per minute | 686 | 989 | 982 | 469 | 605 | 689 | 760 | 727 | 262 | 256 |
| Vision score | 16 | 43 | 37 | 29 | 94 | 20 | 111 | 33 | 43 | 73 |
| Wards placed | 7 | 9 | 13 | 12 | 58 | 9 | 35 | 11 | 12 | 41 |
| Wards killed | 2 | 14 | 11 | 9 | 12 | 0 | 26 | 8 | 8 | 7 |
| Control wards | 3 | 9 | 6 | 3 | 15 | 5 | 6 | 7 | 6 | 13 |
| Gold spent | 10,540 | 8,355 | 12,124 | 11,934 | 6,390 | 12,335 | 11,844 | 13,374 | 13,239 | 6,784 |
| Own jungle monsters | 0 | 95 | 8 | 18 | 0 | 4 | 82 | 2 | 31 | 0 |
| Enemy jungle monsters | 0 | 7 | 0 | 0 | 0 | 0 | 27 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10092-10092_game_2
Methodology →