LPL · Patch 13.10 · Summer
May 31, 2023, 10:11 AM · 25.4 min · Game 27Kills23
42.3kGold50.0k
44,342Damage52,541
Scouting line
Royal Never Give Up won: +7.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Xiaoxu
2/2/1
Breathe
4/2/5
—
—
—
—
—
—
Leyan
1/4/4
Wei
5/1/8
—
—
—
—
—
—
Mole
3/5/0
Tangyuan
4/1/13
—
—
—
—
—
—
Assum
0/7/3
LP
8/1/8
—
—
—
—
—
—
Feather
1/5/1
LvMao
2/2/18
—
—
—
—
—
—
Draft
Rare Atom
Blue sideFirst pick
GwenXiaoxu
ViegoLeyan
NeekoMole
XayahAssum
BlitzcrankFeather
Bans




Royal Never Give Up
Red side
K'SanteBreathe
ViWei
AnnieTangyuan
ApheliosLP
BraumLvMao
Bans




Objectives
Royal Never Give Up
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 0
- Barons
- 0
- 2
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rare Atom leads; below, Royal Never Give Up.
Biggest lead: Rare Atom +0, Royal Never Give Up +7,646. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Royal Never Give Up +7,646 |
Blue side
Rare Atom
DefeatRed side
Royal Never Give Up
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/1 | 1/4/4 | 3/5/0 | 0/7/3 | 1/5/1 | 4/2/5 | 5/1/8 | 4/1/13 | 8/1/8 | 2/2/18 |
| Kill participation | 42.9% | 71.4% | 42.9% | 42.9% | 28.6% | 39.1% | 56.5% | 73.9% | 69.6% | 87% |
| CS | 213 | 144 | 172 | 211 | 30 | 187 | 155 | 203 | 230 | 25 |
| CS per minute | 8.4 | 5.7 | 6.8 | 8.3 | 1.2 | 7.4 | 6.1 | 8.0 | 9.1 | 1.0 |
| Gold | 9,885 | 9,334 | 8,728 | 8,817 | 5,542 | 9,600 | 9,770 | 10,587 | 12,918 | 7,077 |
| Gold share | 23.4% | 22.1% | 20.6% | 20.8% | 13.1% | 19.2% | 19.6% | 21.2% | 25.9% | 14.2% |
| Earned gold per minute | 256 | 234 | 211 | 214 | 85 | 245 | 252 | 284 | 376 | 146 |
| Damage to champions | 10,557 | 7,283 | 11,808 | 9,612 | 5,082 | 9,682 | 9,518 | 13,695 | 16,189 | 3,457 |
| Damage share | 23.8% | 16.4% | 26.6% | 21.7% | 11.5% | 18.4% | 18.1% | 26.1% | 30.8% | 6.6% |
| Damage per minute | 416 | 287 | 465 | 379 | 200 | 381 | 375 | 540 | 638 | 136 |
| Damage taken per minute | 632 | 820 | 482 | 489 | 447 | 559 | 733 | 320 | 320 | 481 |
| Vision score | 21 | 28 | 20 | 16 | 59 | 27 | 33 | 30 | 21 | 74 |
| Wards placed | 8 | 4 | 8 | 8 | 29 | 13 | 6 | 12 | 8 | 32 |
| Wards killed | 2 | 11 | 5 | 4 | 5 | 3 | 7 | 3 | 6 | 4 |
| Control wards | 2 | 3 | 3 | 0 | 10 | 4 | 4 | 3 | 2 | 8 |
| Gold spent | 9,435 | 9,270 | 8,035 | 8,635 | 5,145 | 8,024 | 8,035 | 8,420 | 10,349 | 5,810 |
| Own jungle monsters | 11 | 82 | 1 | 14 | 0 | 3 | 89 | 0 | 8 | 0 |
| Enemy jungle monsters | 0 | 17 | 0 | 0 | 0 | 2 | 15 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10153-10153_game_2
Methodology →