LPL · Patch 13.10 · Summer
Jun 05, 2023, 12:04 PM · 39.5 min · Game 226Kills9
74.4kGold65.8k
102,148Damage95,158
Scouting line
Anyone's Legend won: +8.6k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Zdz
4/2/16
HOYA
1/5/4
—
—
—
—
—
—
Xiaohao
7/1/17
Beichuan
2/7/4
—
—
—
—
—
—
pinz
5/3/11
Ucal
2/5/6
—
—
—
—
—
—
iBoy
8/0/6
huanfeng
4/3/1
—
—
—
—
—
—
Zorah
2/3/18
yuyanjia
0/6/2
—
—
—
—
—
—
Draft
Anyone's Legend
Blue sideFirst pick
K'SanteZdz
Lee SinXiaohao
LeBlancpinz
XayahiBoy
RakanZorah
Bans




ThunderTalk Gaming
Red side
RumbleHOYA
SejuaniBeichuan
JayceUcal
Aphelioshuanfeng
Luluyuyanjia
Bans




Objectives
ThunderTalk Gaming
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 1
- Barons
- 1
- 8
- Towers
- 5
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Anyone's Legend leads; below, ThunderTalk Gaming.
Biggest lead: Anyone's Legend +8,563, ThunderTalk Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (40 min) | Anyone's Legend +8,563 |
Blue side
Anyone's Legend
VictoryRed side
ThunderTalk Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/2/16 | 7/1/17 | 5/3/11 | 8/0/6 | 2/3/18 | 1/5/4 | 2/7/4 | 2/5/6 | 4/3/1 | 0/6/2 |
| Kill participation | 76.9% | 92.3% | 61.5% | 53.8% | 76.9% | 55.6% | 66.7% | 88.9% | 55.6% | 22.2% |
| CS | 290 | 229 | 270 | 417 | 53 | 243 | 194 | 383 | 411 | 21 |
| CS per minute | 7.3 | 5.8 | 6.8 | 10.6 | 1.3 | 6.2 | 4.9 | 9.7 | 10.4 | 0.5 |
| Gold | 15,016 | 15,359 | 14,825 | 19,075 | 10,100 | 11,604 | 11,990 | 16,571 | 17,630 | 8,017 |
| Gold share | 20.2% | 20.7% | 19.9% | 25.6% | 13.6% | 17.6% | 18.2% | 25.2% | 26.8% | 12.2% |
| Earned gold per minute | 251 | 260 | 246 | 354 | 127 | 165 | 174 | 290 | 317 | 74 |
| Damage to champions | 16,023 | 21,425 | 30,232 | 27,711 | 6,757 | 26,103 | 9,244 | 26,359 | 31,441 | 2,011 |
| Damage share | 15.7% | 21% | 29.6% | 27.1% | 6.6% | 27.4% | 9.7% | 27.7% | 33% | 2.1% |
| Damage per minute | 406 | 543 | 766 | 702 | 171 | 661 | 234 | 668 | 797 | 51 |
| Damage taken per minute | 766 | 1,019 | 525 | 519 | 550 | 656 | 1,168 | 563 | 286 | 467 |
| Vision score | 38 | 57 | 70 | 57 | 148 | 47 | 75 | 37 | 50 | 139 |
| Wards placed | 15 | 22 | 29 | 13 | 68 | 19 | 18 | 12 | 17 | 70 |
| Wards killed | 6 | 13 | 8 | 20 | 24 | 3 | 22 | 12 | 17 | 12 |
| Control wards | 9 | 12 | 10 | 5 | 27 | 6 | 16 | 0 | 5 | 20 |
| Gold spent | 13,704 | 14,024 | 14,179 | 16,054 | 9,749 | 11,195 | 10,744 | 15,914 | 17,409 | 7,885 |
| Own jungle monsters | 4 | 134 | 0 | 31 | 0 | 5 | 116 | 7 | 29 | 0 |
| Enemy jungle monsters | 0 | 10 | 0 | 23 | 0 | 0 | 4 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10167-10167_game_2
Methodology →