LDL · Patch 13.11 · Split 3
Jun 24, 2023, 11:17 AM · 31 min18Kills8
61.1kGold48.4k
79,209Damage61,902
Scouting line
Ji Jie Hao (集结号) closed it: +12.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
hulatang
2/1/12
lamb
1/3/4
—
—
—
—
—
—
Climber
8/1/9
Junhao
3/3/3
—
—
—
—
—
—
xHun
4/1/10
Aherusi
0/3/3
—
—
—
—
—
—
Kepler
4/4/7
Rise
3/4/4
—
—
—
—
—
—
Relive
0/1/18
Jwei
1/5/3
—
—
—
—
—
—
Draft
Ji Jie Hao (集结号)
Blue side
Ornnhulatang
WukongClimber
AhrixHun
LucianKepler
NamiRelive
Bans—
Bilibili Gaming Junior
Red side
K'Santelamb
PoppyJunhao
AkaliAherusi
ApheliosRise
NautilusJwei
Bans—
Objectives
Bilibili Gaming Junior
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 1
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ji Jie Hao (集结号) leads; below, Bilibili Gaming Junior.
Biggest lead: Ji Jie Hao (集结号) +12,614, Bilibili Gaming Junior +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Ji Jie Hao (集结号) +12,614 |
Blue side
Ji Jie Hao (集结号)
VictoryRed side
Bilibili Gaming Junior
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/12 | 8/1/9 | 4/1/10 | 4/4/7 | 0/1/18 | 1/3/4 | 3/3/3 | 0/3/3 | 3/4/4 | 1/5/3 |
| Kill participation | 77.8% | 94.4% | 77.8% | 61.1% | 100% | 62.5% | 75% | 37.5% | 87.5% | 50% |
| CS | 250 | 164 | 273 | 307 | 10 | 240 | 140 | 274 | 273 | 36 |
| CS per minute | 8.1 | 5.3 | 8.8 | 9.9 | 0.3 | 7.7 | 4.5 | 8.8 | 8.8 | 1.2 |
| Gold | 12,496 | 13,089 | 13,547 | 14,100 | 7,819 | 10,308 | 9,210 | 10,236 | 12,220 | 6,463 |
| Gold share | 20.5% | 21.4% | 22.2% | 23.1% | 12.8% | 21.3% | 19% | 21.1% | 25.2% | 13.3% |
| Earned gold per minute | 272 | 291 | 306 | 324 | 121 | 201 | 166 | 199 | 263 | 77 |
| Damage to champions | 17,707 | 14,557 | 25,261 | 16,357 | 5,327 | 19,592 | 6,936 | 11,592 | 20,121 | 3,661 |
| Damage share | 22.4% | 18.4% | 31.9% | 20.7% | 6.7% | 31.7% | 11.2% | 18.7% | 32.5% | 5.9% |
| Damage per minute | 571 | 470 | 815 | 528 | 172 | 632 | 224 | 374 | 649 | 118 |
| Damage taken per minute | 870 | 992 | 365 | 513 | 280 | 1,028 | 651 | 594 | 365 | 446 |
| Vision score | 44 | 58 | 36 | 40 | 86 | 34 | 38 | 41 | 36 | 80 |
| Wards placed | 13 | 7 | 11 | 13 | 43 | 11 | 11 | 13 | 11 | 56 |
| Wards killed | 8 | 15 | 10 | 12 | 8 | 5 | 5 | 9 | 12 | 5 |
| Control wards | 4 | 6 | 8 | 2 | 15 | 6 | 12 | 10 | 3 | 22 |
| Gold spent | 11,145 | 11,224 | 11,410 | 13,915 | 6,659 | 9,230 | 8,874 | 9,554 | 11,575 | 6,375 |
| Own jungle monsters | 0 | 90 | 0 | 15 | 0 | 0 | 98 | 3 | 23 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 8 | 0 | 0 | 1 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10252-10252_game_1
Methodology →