LDL · Patch 13.12 · Split 3
Jul 07, 2023, 09:12 AM · 42.3 min · Game 2Scouting line
FunPlus Phoenix Blaze won: +4.6k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Longmao
2/2/10
Overture
6/4/9
sorrow
1/3/9
Ru0
1/4/8
Qing
5/2/9
xqw
5/3/8
Xingye
10/3/3
chips
6/3/9
Fahai
2/8/13
Zap
0/6/7
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Longmao
Ornn · 2/2/10
411
Better in 4 x 11 of 15
Overture
Gnar · 6/4/9![]()
- 2
- Kills
- 6
- 2
- Deaths
- 4
- 10
- Assists
- 9
- 6.0
- KDA
- 3.8
- 60%
- Kill participation
- 83%
- 254
- CS
- 346
- 6.0
- CS per minute
- 8.2
- 14,222
- Gold
- 17,701
- 17%
- Gold share
- 23%
- 18,565
- Damage to champions
- 34,866
- 439
- Damage per minute
- 825
- 14%
- Damage share
- 30%
- 1,016
- Damage taken per minute
- 936
- 42
- Vision score
- 49
- 10
- Wards placed
- 12
- 16
- Wards killed
- 9
Draft
FunPlus Phoenix Blaze
Blue side
OrnnLongmao
Wukongsorrow
LeBlancQing
Kai'SaXingye
AlistarFahai
LGD Gaming Young Team
Red side
GnarOverture
EliseRu0
Tristanaxqw
Xayahchips
RellZap
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 2
- 10
- Towers
- 6
- 0
- Plates
- 0
- 1
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, LGD Gaming Young Team.
Biggest lead: FunPlus Phoenix Blaze +4,592, LGD Gaming Young Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (42 min) | FunPlus Phoenix Blaze +4,592 |
Blue side
FunPlus Phoenix Blaze
VictoryRed side
LGD Gaming Young Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/10 | 1/3/9 | 5/2/9 | 10/3/3 | 2/8/13 | 6/4/9 | 1/4/8 | 5/3/8 | 6/3/9 | 0/6/7 |
| Kill participation | 60% | 50% | 70% | 65% | 75% | 83.3% | 50% | 72.2% | 83.3% | 38.9% |
| CS | 254 | 205 | 449 | 437 | 40 | 346 | 173 | 375 | 444 | 34 |
| CS per minute | 6.0 | 4.9 | 10.6 | 10.3 | 0.9 | 8.2 | 4.1 | 8.9 | 10.5 | 0.8 |
| Gold | 14,222 | 13,297 | 21,530 | 21,950 | 11,280 | 17,701 | 12,074 | 18,391 | 20,466 | 9,055 |
| Gold share | 17.3% | 16.2% | 26.2% | 26.7% | 13.7% | 22.8% | 15.5% | 23.7% | 26.3% | 11.7% |
| Earned gold per minute | 208 | 186 | 380 | 390 | 138 | 290 | 157 | 306 | 355 | 85 |
| Damage to champions | 18,565 | 9,258 | 41,927 | 52,853 | 8,083 | 34,866 | 15,614 | 28,996 | 35,163 | 3,467 |
| Damage share | 14.2% | 7.1% | 32.1% | 40.4% | 6.2% | 29.5% | 13.2% | 24.6% | 29.8% | 2.9% |
| Damage per minute | 439 | 219 | 992 | 1,250 | 191 | 825 | 369 | 686 | 832 | 82 |
| Damage taken per minute | 1,016 | 677 | 743 | 394 | 732 | 936 | 755 | 765 | 758 | 542 |
| Vision score | 42 | 75 | 51 | 74 | 126 | 49 | 107 | 61 | 43 | 141 |
| Wards placed | 10 | 12 | 8 | 30 | 67 | 12 | 44 | 18 | 14 | 86 |
| Wards killed | 16 | 22 | 17 | 21 | 14 | 9 | 17 | 15 | 14 | 12 |
| Control wards | 6 | 12 | 4 | 2 | 20 | 4 | 18 | 6 | 1 | 26 |
| Gold spent | 13,309 | 11,630 | 18,219 | 17,734 | 11,100 | 17,482 | 11,429 | 17,763 | 18,599 | 8,705 |
| Own jungle monsters | 5 | 110 | 0 | 28 | 0 | 28 | 84 | 29 | 35 | 1 |
| Enemy jungle monsters | 0 | 16 | 1 | 0 | 0 | 0 | 17 | 11 | 13 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10287-10287_game_2
Methodology →