LDL · Patch 13.12 · Split 3
Jul 09, 2023, 07:05 AM · 24.4 min · Game 2Scouting line
LNG Academy won: +12.5k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
5K
2/1/9
Overture
2/5/1
Darwin
3/1/17
Ru0
0/4/6
xzy
4/2/14
xqw
2/6/0
Uneasy
18/1/2
chips
3/6/2
Mysun
0/2/23
Zap
0/6/3
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
5K
Fiora · 2/1/9
122
Better in 12 x 2 of 15
Overture
K'Sante · 2/5/1![]()
- 2
- Kills
- 2
- 1
- Deaths
- 5
- 9
- Assists
- 1
- 11.0
- KDA
- 0.6
- 41%
- Kill participation
- 43%
- 236
- CS
- 156
- 9.7
- CS per minute
- 6.4
- 11,775
- Gold
- 8,302
- 22%
- Gold share
- 20%
- 12,802
- Damage to champions
- 8,256
- 526
- Damage per minute
- 339
- 19%
- Damage share
- 16%
- 767
- Damage taken per minute
- 937
- 23
- Vision score
- 20
- 6
- Wards placed
- 10
- 7
- Wards killed
- 3
Draft
LNG Academy
Blue side
Fiora5K
SejuaniDarwin
Ahrixzy
NilahUneasy
NautilusMysun
LGD Gaming Young Team
Red side
K'SanteOverture
MaokaiRu0
Jaycexqw
Kai'Sachips
BraumZap
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LNG Academy leads; below, LGD Gaming Young Team.
Biggest lead: LNG Academy +12,475, LGD Gaming Young Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (24 min) | LNG Academy +12,475 |
Blue side
LNG Academy
VictoryRed side
LGD Gaming Young Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/9 | 3/1/17 | 4/2/14 | 18/1/2 | 0/2/23 | 2/5/1 | 0/4/6 | 2/6/0 | 3/6/2 | 0/6/3 |
| Kill participation | 40.7% | 74.1% | 66.7% | 74.1% | 85.2% | 42.9% | 85.7% | 28.6% | 71.4% | 42.9% |
| CS | 236 | 138 | 172 | 202 | 35 | 156 | 110 | 194 | 233 | 29 |
| CS per minute | 9.7 | 5.7 | 7.1 | 8.3 | 1.4 | 6.4 | 4.5 | 8.0 | 9.6 | 1.2 |
| Gold | 11,775 | 9,398 | 10,372 | 15,423 | 7,066 | 8,302 | 7,319 | 10,079 | 10,485 | 5,374 |
| Gold share | 21.8% | 17.4% | 19.2% | 28.5% | 13.1% | 20% | 17.6% | 24.3% | 25.2% | 12.9% |
| Earned gold per minute | 350 | 252 | 292 | 500 | 156 | 207 | 167 | 280 | 297 | 87 |
| Damage to champions | 12,802 | 8,689 | 16,156 | 21,923 | 7,181 | 8,256 | 10,431 | 15,373 | 16,038 | 2,807 |
| Damage share | 19.2% | 13% | 24.2% | 32.8% | 10.8% | 15.6% | 19.7% | 29.1% | 30.3% | 5.3% |
| Damage per minute | 526 | 357 | 663 | 900 | 295 | 339 | 428 | 631 | 659 | 115 |
| Damage taken per minute | 767 | 1,085 | 470 | 610 | 638 | 937 | 909 | 554 | 448 | 524 |
| Vision score | 23 | 46 | 31 | 8 | 65 | 20 | 26 | 23 | 22 | 58 |
| Wards placed | 6 | 16 | 11 | 7 | 30 | 10 | 9 | 7 | 7 | 34 |
| Wards killed | 7 | 7 | 5 | 1 | 9 | 3 | 6 | 10 | 9 | 5 |
| Control wards | 1 | 5 | 3 | 0 | 9 | 6 | 8 | 2 | 1 | 12 |
| Gold spent | 9,845 | 8,155 | 8,549 | 12,714 | 6,315 | 7,430 | 6,850 | 9,519 | 10,309 | 5,224 |
| Own jungle monsters | 0 | 74 | 0 | 7 | 0 | 0 | 74 | 2 | 15 | 0 |
| Enemy jungle monsters | 16 | 4 | 1 | 0 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10292-10292_game_2
Methodology →