LDL · Patch 13.12 · Split 3
Jul 18, 2023, 08:17 AM · 32.1 minScouting line
Joy Dream closed it: +3.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Overture
2/3/5
TheNiu
1/2/15
Ru0
3/6/9
Yesjun
5/2/11
xqw
4/8/9
Yummy
11/6/9
chips
4/4/2
Keaiduo
5/2/6
Zap
0/3/8
Dorian
2/1/16
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Overture
Renekton · 2/3/5
86
Better in 8 x 6 of 15
TheNiu
Ornn · 1/2/15![]()
- 2
- Kills
- 1
- 3
- Deaths
- 2
- 5
- Assists
- 15
- 2.3
- KDA
- 8.0
- 54%
- Kill participation
- 67%
- 278
- CS
- 231
- 8.7
- CS per minute
- 7.2
- 13,667
- Gold
- 11,284
- 22%
- Gold share
- 17%
- 23,912
- Damage to champions
- 23,974
- 745
- Damage per minute
- 747
- 30%
- Damage share
- 22%
- 1,374
- Damage taken per minute
- 926
- 32
- Vision score
- 24
- 11
- Wards placed
- 11
- 5
- Wards killed
- 3
Draft
LGD Gaming Young Team
Blue side
RenektonOverture
SejuaniRu0
Ireliaxqw
Kai'Sachips
RakanZap
Joy Dream
Red side
OrnnTheNiu
MaokaiYesjun
JayceYummy
VarusKeaiduo
AlistarDorian
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 7
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LGD Gaming Young Team leads; below, Joy Dream.
Biggest lead: LGD Gaming Young Team +0, Joy Dream +3,391. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | Joy Dream +3,391 |
Blue side
LGD Gaming Young Team
DefeatRed side
Joy Dream
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/5 | 3/6/9 | 4/8/9 | 4/4/2 | 0/3/8 | 1/2/15 | 5/2/11 | 11/6/9 | 5/2/6 | 2/1/16 |
| Kill participation | 53.8% | 92.3% | 100% | 46.2% | 61.5% | 66.7% | 66.7% | 83.3% | 45.8% | 75% |
| CS | 278 | 144 | 241 | 367 | 46 | 231 | 161 | 279 | 363 | 38 |
| CS per minute | 8.7 | 4.5 | 7.5 | 11.4 | 1.4 | 7.2 | 5.0 | 8.7 | 11.3 | 1.2 |
| Gold | 13,667 | 11,242 | 13,204 | 16,085 | 7,702 | 11,284 | 11,520 | 17,410 | 15,910 | 9,167 |
| Gold share | 22.1% | 18.2% | 21.3% | 26% | 12.4% | 17.3% | 17.6% | 26.7% | 24.4% | 14% |
| Earned gold per minute | 295 | 219 | 281 | 370 | 109 | 221 | 228 | 412 | 365 | 155 |
| Damage to champions | 23,912 | 11,366 | 19,353 | 21,618 | 4,475 | 23,974 | 19,416 | 32,292 | 22,457 | 9,791 |
| Damage share | 29.6% | 14.1% | 24% | 26.8% | 5.5% | 22.2% | 18% | 29.9% | 20.8% | 9.1% |
| Damage per minute | 745 | 354 | 603 | 674 | 139 | 747 | 605 | 1,007 | 700 | 305 |
| Damage taken per minute | 1,374 | 1,069 | 994 | 476 | 543 | 926 | 947 | 586 | 501 | 553 |
| Vision score | 32 | 51 | 21 | 43 | 105 | 24 | 48 | 34 | 40 | 100 |
| Wards placed | 11 | 17 | 5 | 14 | 54 | 11 | 13 | 5 | 18 | 59 |
| Wards killed | 5 | 9 | 5 | 13 | 15 | 3 | 10 | 11 | 7 | 9 |
| Control wards | 7 | 14 | 3 | 5 | 12 | 6 | 12 | 4 | 1 | 16 |
| Gold spent | 13,349 | 10,875 | 12,790 | 14,675 | 6,959 | 10,725 | 10,614 | 14,544 | 13,960 | 8,240 |
| Own jungle monsters | 6 | 76 | 12 | 22 | 0 | 0 | 88 | 0 | 19 | 0 |
| Enemy jungle monsters | 0 | 14 | 4 | 0 | 0 | 4 | 18 | 9 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10317-10317_game_1
Methodology →