LPL · Patch 13.12 · Summer
Jun 28, 2023, 08:06 AM · 25.3 min · Game 25Kills16
39.6kGold54.7k
32,603Damage45,476
Scouting line
Rare Atom won: +15.1k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
HOYA
0/4/1
Xiaoxu
5/0/3
—
—
—
—
—
—
Beichuan
1/4/2
Leyan
4/1/8
—
—
—
—
—
—
Ucal
3/3/1
Strive
1/0/6
—
—
—
—
—
—
1xn
1/3/2
Assum
6/3/5
—
—
—
—
—
—
yaoyao
0/2/2
Feather
0/1/12
—
—
—
—
—
—
Draft
ThunderTalk Gaming
Blue sideFirst pick
GnarHOYA
PoppyBeichuan
AzirUcal
Aphelios1xn
Nautilusyaoyao
Bans




Rare Atom
Red side
JaxXiaoxu
WukongLeyan
AhriStrive
JinxAssum
RellFeather
Bans




Objectives
Rare Atom
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 0
- Barons
- 1
- 1
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ThunderTalk Gaming leads; below, Rare Atom.
Biggest lead: ThunderTalk Gaming +0, Rare Atom +15,102. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Rare Atom +15,102 |
Blue side
ThunderTalk Gaming
DefeatRed side
Rare Atom
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/1 | 1/4/2 | 3/3/1 | 1/3/2 | 0/2/2 | 5/0/3 | 4/1/8 | 1/0/6 | 6/3/5 | 0/1/12 |
| Kill participation | 20% | 60% | 80% | 60% | 40% | 50% | 75% | 43.8% | 68.8% | 75% |
| CS | 201 | 125 | 229 | 226 | 22 | 233 | 168 | 276 | 252 | 31 |
| CS per minute | 7.9 | 4.9 | 9.0 | 8.9 | 0.9 | 9.2 | 6.6 | 10.9 | 10.0 | 1.2 |
| Gold | 8,272 | 7,232 | 10,000 | 9,161 | 4,914 | 12,724 | 10,458 | 11,270 | 13,123 | 7,106 |
| Gold share | 20.9% | 18.3% | 25.3% | 23.1% | 12.4% | 23.3% | 19.1% | 20.6% | 24% | 13% |
| Earned gold per minute | 193 | 152 | 262 | 229 | 61 | 369 | 280 | 312 | 385 | 147 |
| Damage to champions | 7,995 | 2,516 | 13,424 | 6,234 | 2,434 | 14,310 | 7,194 | 6,962 | 15,567 | 1,443 |
| Damage share | 24.5% | 7.7% | 41.2% | 19.1% | 7.5% | 31.5% | 15.8% | 15.3% | 34.2% | 3.2% |
| Damage per minute | 316 | 99 | 530 | 246 | 96 | 565 | 284 | 275 | 615 | 57 |
| Damage taken per minute | 616 | 662 | 486 | 363 | 267 | 662 | 897 | 380 | 320 | 249 |
| Vision score | 20 | 28 | 18 | 37 | 75 | 24 | 41 | 49 | 34 | 75 |
| Wards placed | 10 | 7 | 4 | 12 | 47 | 12 | 9 | 21 | 12 | 38 |
| Wards killed | 2 | 8 | 9 | 11 | 3 | 2 | 10 | 11 | 8 | 11 |
| Control wards | 2 | 6 | 0 | 5 | 18 | 5 | 6 | 4 | 5 | 13 |
| Gold spent | 7,828 | 6,585 | 9,086 | 8,990 | 4,839 | 11,949 | 8,195 | 9,375 | 12,930 | 5,554 |
| Own jungle monsters | 5 | 95 | 4 | 7 | 0 | 5 | 97 | 4 | 12 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 3 | 12 | 0 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10324-10324_game_2
Methodology →