LPL · Patch 13.12 · Summer
Jul 14, 2023, 01:40 PM · 25 min · Game 215Kills2
48.1kGold38.0k
56,121Damage32,380
Scouting line
Royal Never Give Up won: +10.1k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Breathe
2/0/6
TheShy
1/2/0
—
—
—
—
—
—
Wei
2/2/6
Weiwei
0/3/2
—
—
—
—
—
—
Tangyuan
4/0/9
Xiaohu
0/4/0
—
—
—
—
—
—
LP
5/0/3
Light
1/2/0
—
—
—
—
—
—
LvMao
2/0/10
Crisp
0/4/2
—
—
—
—
—
—
Draft
Royal Never Give Up
Blue sideFirst pick
PoppyBreathe
WukongWei
AnnieTangyuan
ApheliosLP
AlistarLvMao
Bans




Weibo Gaming
Red side
JaxTheShy
SejuaniWeiwei
YoneXiaohu
Kai'SaLight
RellCrisp
Bans




Objectives
Weibo Gaming
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 1
- Barons
- 0
- 8
- Towers
- 0
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Never Give Up leads; below, Weibo Gaming.
Biggest lead: Royal Never Give Up +10,121, Weibo Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Royal Never Give Up +10,121 |
Blue side
Royal Never Give Up
VictoryRed side
Weibo Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/0/6 | 2/2/6 | 4/0/9 | 5/0/3 | 2/0/10 | 1/2/0 | 0/3/2 | 0/4/0 | 1/2/0 | 0/4/2 |
| Kill participation | 53.3% | 53.3% | 86.7% | 53.3% | 80% | 50% | 100% | 0% | 50% | 100% |
| CS | 195 | 131 | 218 | 236 | 40 | 197 | 140 | 200 | 247 | 31 |
| CS per minute | 7.8 | 5.2 | 8.7 | 9.4 | 1.6 | 7.9 | 5.6 | 8.0 | 9.9 | 1.2 |
| Gold | 10,428 | 8,601 | 10,597 | 11,218 | 7,260 | 8,044 | 7,355 | 7,948 | 9,614 | 5,022 |
| Gold share | 21.7% | 17.9% | 22% | 23.3% | 15.1% | 21.2% | 19.4% | 20.9% | 25.3% | 13.2% |
| Earned gold per minute | 284 | 211 | 290 | 315 | 157 | 188 | 161 | 184 | 251 | 67 |
| Damage to champions | 13,812 | 5,183 | 21,741 | 11,318 | 4,067 | 9,428 | 6,075 | 3,141 | 11,299 | 2,437 |
| Damage share | 24.6% | 9.2% | 38.7% | 20.2% | 7.2% | 29.1% | 18.8% | 9.7% | 34.9% | 7.5% |
| Damage per minute | 552 | 207 | 870 | 453 | 163 | 377 | 243 | 126 | 452 | 97 |
| Damage taken per minute | 495 | 912 | 296 | 342 | 466 | 798 | 892 | 529 | 315 | 388 |
| Vision score | 26 | 36 | 21 | 28 | 81 | 25 | 34 | 28 | 25 | 77 |
| Wards placed | 10 | 9 | 8 | 10 | 37 | 10 | 13 | 12 | 10 | 36 |
| Wards killed | 4 | 7 | 3 | 9 | 10 | 3 | 5 | 9 | 9 | 8 |
| Control wards | 5 | 8 | 4 | 2 | 12 | 3 | 10 | 4 | 3 | 11 |
| Gold spent | 9,415 | 7,135 | 9,055 | 9,490 | 5,870 | 7,445 | 7,075 | 7,675 | 9,525 | 4,835 |
| Own jungle monsters | 0 | 85 | 0 | 8 | 0 | 14 | 84 | 7 | 8 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10372-10372_game_2
Methodology →