ASCI · Patch 13.16
Sep 06, 2023, 09:57 AM · 37.1 min18Kills10
72.2kGold64.7k
116,621Damage83,736
Scouting line
FunPlus Phoenix Blaze won: +7.5k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Longmao
3/2/6
Rigel
1/4/3
—
—
—
—
—
—
sorrow
1/2/14
Hizto
0/2/5
—
—
—
—
—
—
Qing
3/2/8
Seany
2/4/4
—
—
—
—
—
—
Xingye
9/1/6
Harky
5/4/4
—
—
—
—
—
—
Fahai
2/3/9
SiuLoong
2/4/7
—
—
—
—
—
—
Draft
FunPlus Phoenix Blaze
Blue sideFirst pick
JaxLongmao
Kindredsorrow
SyndraQing
Kai'SaXingye
NautilusFahai
Bans




Baby Whales
Red side
RenektonRigel
PoppyHizto
AkaliSeany
XayahHarky
RakanSiuLoong
Bans




Objectives
Baby Whales
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 9
- Towers
- 6
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, Baby Whales.
Biggest lead: FunPlus Phoenix Blaze +7,510, Baby Whales +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (37 min) | FunPlus Phoenix Blaze +7,510 |
Blue side
FunPlus Phoenix Blaze
VictoryRed side
Baby Whales
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/6 | 1/2/14 | 3/2/8 | 9/1/6 | 2/3/9 | 1/4/3 | 0/2/5 | 2/4/4 | 5/4/4 | 2/4/7 |
| Kill participation | 50% | 83.3% | 61.1% | 83.3% | 61.1% | 40% | 50% | 60% | 90% | 90% |
| CS | 295 | 248 | 328 | 355 | 43 | 314 | 178 | 252 | 390 | 37 |
| CS per minute | 8.0 | 6.7 | 8.8 | 9.6 | 1.2 | 8.5 | 4.8 | 6.8 | 10.5 | 1.0 |
| Gold | 14,509 | 13,642 | 16,320 | 18,197 | 9,569 | 14,230 | 10,331 | 13,616 | 17,542 | 9,008 |
| Gold share | 20.1% | 18.9% | 22.6% | 25.2% | 13.2% | 22% | 16% | 21% | 27.1% | 13.9% |
| Earned gold per minute | 261 | 238 | 310 | 361 | 128 | 254 | 149 | 237 | 343 | 113 |
| Damage to champions | 24,208 | 21,863 | 27,316 | 36,200 | 7,034 | 17,491 | 8,584 | 23,428 | 27,569 | 6,664 |
| Damage share | 20.8% | 18.7% | 23.4% | 31% | 6% | 20.9% | 10.3% | 28% | 32.9% | 8% |
| Damage per minute | 653 | 590 | 737 | 976 | 190 | 472 | 231 | 632 | 743 | 180 |
| Damage taken per minute | 1,044 | 537 | 327 | 539 | 477 | 1,103 | 719 | 830 | 624 | 597 |
| Vision score | 38 | 66 | 51 | 45 | 135 | 42 | 56 | 31 | 41 | 140 |
| Wards placed | 15 | 12 | 21 | 13 | 63 | 20 | 15 | 13 | 15 | 71 |
| Wards killed | 5 | 20 | 10 | 14 | 14 | 2 | 11 | 9 | 11 | 12 |
| Control wards | 2 | 10 | 6 | 2 | 18 | 9 | 13 | 9 | 10 | 22 |
| Gold spent | 12,145 | 12,347 | 15,024 | 14,789 | 8,305 | 13,314 | 9,659 | 13,340 | 16,184 | 8,660 |
| Own jungle monsters | 3 | 116 | 0 | 31 | 0 | 0 | 94 | 0 | 31 | 0 |
| Enemy jungle monsters | 0 | 37 | 4 | 8 | 0 | 0 | 12 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10478-10478_game_1
Methodology →