ASCI · Patch 13.16
Sep 08, 2023, 10:30 AM · 30.4 minScouting line
FunPlus Phoenix Blaze closed it: +9.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Longmao
4/4/7
Cause
1/2/4
sorrow
2/3/10
Yuuto
0/5/7
Qing
3/0/12
Zhifeig
5/3/3
Xingye
8/1/6
Mob
2/2/4
Fahai
0/1/10
pinvvei
1/5/2
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Longmao
Jax · 4/4/7
113
Better in 11 x 3 of 15
Cause
K'Sante · 1/2/4![]()
- 4
- Kills
- 1
- 4
- Deaths
- 2
- 7
- Assists
- 4
- 2.8
- KDA
- 2.5
- 65%
- Kill participation
- 56%
- 228
- CS
- 224
- 7.5
- CS per minute
- 7.4
- 13,287
- Gold
- 10,436
- 22%
- Gold share
- 21%
- 20,920
- Damage to champions
- 15,995
- 688
- Damage per minute
- 526
- 23.8%
- Damage share
- 23.9%
- 1,238
- Damage taken per minute
- 1,020
- 25
- Vision score
- 28
- 12
- Wards placed
- 12
- 3
- Wards killed
- 1
Draft
FunPlus Phoenix Blaze
Blue sideFirst pick
JaxLongmao
Sejuanisorrow
TaliyahQing
Kai'SaXingye
BlitzcrankFahai
Taipei Bravo
Red side
K'SanteCause
MaokaiYuuto
TristanaZhifeig
XayahMob
Alistarpinvvei
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, Taipei Bravo.
Biggest lead: FunPlus Phoenix Blaze +9,905, Taipei Bravo +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | FunPlus Phoenix Blaze +9,905 |
Blue side
FunPlus Phoenix Blaze
VictoryRed side
Taipei Bravo
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/4/7 | 2/3/10 | 3/0/12 | 8/1/6 | 0/1/10 | 1/2/4 | 0/5/7 | 5/3/3 | 2/2/4 | 1/5/2 |
| Kill participation | 64.7% | 70.6% | 88.2% | 82.4% | 58.8% | 55.6% | 77.8% | 88.9% | 66.7% | 33.3% |
| CS | 228 | 149 | 291 | 319 | 32 | 224 | 152 | 263 | 299 | 31 |
| CS per minute | 7.5 | 4.9 | 9.6 | 10.5 | 1.1 | 7.4 | 5.0 | 8.7 | 9.8 | 1.0 |
| Gold | 13,287 | 9,695 | 13,033 | 16,304 | 7,562 | 10,436 | 8,833 | 12,188 | 12,264 | 6,255 |
| Gold share | 22.2% | 16.2% | 21.8% | 27.2% | 12.6% | 20.9% | 17.7% | 24.4% | 24.5% | 12.5% |
| Earned gold per minute | 306 | 187 | 297 | 405 | 117 | 212 | 159 | 269 | 272 | 74 |
| Damage to champions | 20,920 | 10,212 | 23,393 | 28,145 | 5,144 | 15,995 | 19,646 | 13,211 | 14,257 | 3,742 |
| Damage share | 23.8% | 11.6% | 26.6% | 32.1% | 5.9% | 23.9% | 29.4% | 19.8% | 21.3% | 5.6% |
| Damage per minute | 688 | 336 | 770 | 926 | 169 | 526 | 646 | 435 | 469 | 123 |
| Damage taken per minute | 1,238 | 906 | 262 | 412 | 417 | 1,020 | 1,073 | 423 | 455 | 741 |
| Vision score | 25 | 70 | 34 | 34 | 98 | 28 | 40 | 30 | 36 | 98 |
| Wards placed | 12 | 26 | 11 | 8 | 50 | 12 | 5 | 10 | 12 | 57 |
| Wards killed | 3 | 13 | 6 | 14 | 9 | 1 | 12 | 10 | 14 | 9 |
| Control wards | 3 | 8 | 5 | 2 | 14 | 7 | 7 | 4 | 5 | 16 |
| Gold spent | 12,459 | 8,985 | 12,145 | 14,614 | 6,589 | 9,949 | 8,255 | 11,834 | 11,439 | 6,134 |
| Own jungle monsters | 0 | 94 | 4 | 26 | 0 | 0 | 99 | 6 | 18 | 0 |
| Enemy jungle monsters | 12 | 8 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10495-10495_game_1
Methodology →