ASCI · Patch 13.16
Sep 08, 2023, 11:23 AM · 34.3 minLane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Mihile
4/7/6
Longmao
4/5/10
Sounda
1/8/11
sorrow
11/2/11
Calix
4/5/7
Qing
5/4/15
vital
5/4/6
Xingye
8/6/10
Luon
3/6/7
Fahai
2/0/24
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Mihile
K'Sante · 4/7/6
68
Better in 6 x 8 of 15
Longmao
Renekton · 4/5/10![]()
- 4
- Kills
- 4
- 7
- Deaths
- 5
- 6
- Assists
- 10
- 1.4
- KDA
- 2.8
- 59%
- Kill participation
- 47%
- 258
- CS
- 267
- 7.5
- CS per minute
- 7.8
- 13,078
- Gold
- 15,469
- 20%
- Gold share
- 22%
- 25,971
- Damage to champions
- 21,431
- 757
- Damage per minute
- 625
- 24%
- Damage share
- 20%
- 969
- Damage taken per minute
- 1,243
- 40
- Vision score
- 35
- 14
- Wards placed
- 11
- 5
- Wards killed
- 6
Draft
Nongshim Esports Academy
Blue sideFirst pick
K'SanteMihile
PoppySounda
AzirCalix
Kai'Savital
AlistarLuon
FunPlus Phoenix Blaze
Red side
RenektonLongmao
Viegosorrow
TaliyahQing
XayahXingye
RakanFahai
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 8
- Towers
- 7
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Nongshim Esports Academy leads; below, FunPlus Phoenix Blaze.
Biggest lead: Nongshim Esports Academy +0, FunPlus Phoenix Blaze +7,169. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (34 min) | FunPlus Phoenix Blaze +7,169 |
Blue side
Nongshim Esports Academy
VictoryRed side
FunPlus Phoenix Blaze
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/7/6 | 1/8/11 | 4/5/7 | 5/4/6 | 3/6/7 | 4/5/10 | 11/2/11 | 5/4/15 | 8/6/10 | 2/0/24 |
| Kill participation | 58.8% | 70.6% | 64.7% | 64.7% | 58.8% | 46.7% | 73.3% | 66.7% | 60% | 86.7% |
| CS | 258 | 146 | 310 | 353 | 35 | 267 | 197 | 358 | 291 | 61 |
| CS per minute | 7.5 | 4.3 | 9.0 | 10.3 | 1.0 | 7.8 | 5.7 | 10.4 | 8.5 | 1.8 |
| Gold | 13,078 | 9,754 | 15,695 | 17,788 | 8,517 | 15,469 | 14,885 | 16,557 | 15,150 | 9,940 |
| Gold share | 20.2% | 15% | 24.2% | 27.4% | 13.1% | 21.5% | 20.7% | 23% | 21% | 13.8% |
| Earned gold per minute | 251 | 154 | 327 | 388 | 118 | 320 | 303 | 352 | 311 | 159 |
| Damage to champions | 25,971 | 11,642 | 24,728 | 38,055 | 6,020 | 21,431 | 24,059 | 25,695 | 28,879 | 7,073 |
| Damage share | 24.4% | 10.9% | 23.2% | 35.8% | 5.7% | 20% | 22.5% | 24% | 27% | 6.6% |
| Damage per minute | 757 | 339 | 721 | 1,109 | 175 | 625 | 701 | 749 | 842 | 206 |
| Damage taken per minute | 969 | 913 | 720 | 536 | 743 | 1,243 | 987 | 473 | 672 | 672 |
| Vision score | 40 | 49 | 36 | 53 | 109 | 35 | 65 | 42 | 38 | 167 |
| Wards placed | 14 | 12 | 16 | 28 | 64 | 11 | 10 | 12 | 12 | 88 |
| Wards killed | 5 | 13 | 8 | 16 | 16 | 6 | 19 | 7 | 12 | 29 |
| Control wards | 9 | 11 | 5 | 5 | 19 | 7 | 10 | 6 | 2 | 13 |
| Gold spent | 10,529 | 8,700 | 15,014 | 14,289 | 7,055 | 15,424 | 14,468 | 14,759 | 14,664 | 9,319 |
| Own jungle monsters | 0 | 100 | 4 | 14 | 0 | 4 | 97 | 12 | 27 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 8 | 0 | 0 | 11 | 20 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10496-10496_game_1
Methodology →