DCup · Patch 13.24
Jan 03, 2024, 10:40 AM · 27.1 min · Game 314Kills28
45.7kGold60.2k
54,547Damage91,852
Scouting line
Bilibili Gaming won: +14.5k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
shanji
1/7/5
Bin
5/5/8
—
—
—
—
—
—
Aki
3/5/6
Xun
3/3/10
—
—
—
—
—
—
Rookie
8/6/1
Knight
10/3/6
—
—
—
—
—
—
Photic
1/6/3
Elk
7/2/6
—
—
—
—
—
—
Zhuo
1/4/5
ON
3/1/15
—
—
—
—
—
—
Draft
Ninjas in Pyjamas
Blue sideFirst pick
Renektonshanji
MaokaiAki
LeBlancRookie
CaitlynPhotic
LuxZhuo
Bans




Bilibili Gaming
Red side
KennenBin
ViXun
TristanaKnight
KalistaElk
Renata GlascON
Bans




Objectives
Bilibili Gaming
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ninjas in Pyjamas leads; below, Bilibili Gaming.
Biggest lead: Ninjas in Pyjamas +0, Bilibili Gaming +14,505. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Bilibili Gaming +14,505 |
Blue side
Ninjas in Pyjamas
DefeatRed side
Bilibili Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/7/5 | 3/5/6 | 8/6/1 | 1/6/3 | 1/4/5 | 5/5/8 | 3/3/10 | 10/3/6 | 7/2/6 | 3/1/15 |
| Kill participation | 42.9% | 64.3% | 64.3% | 28.6% | 42.9% | 46.4% | 46.4% | 57.1% | 46.4% | 64.3% |
| CS | 177 | 147 | 182 | 223 | 27 | 215 | 154 | 242 | 284 | 35 |
| CS per minute | 6.5 | 5.4 | 6.7 | 8.2 | 1.0 | 7.9 | 5.7 | 8.9 | 10.5 | 1.3 |
| Gold | 8,538 | 9,705 | 11,626 | 9,291 | 6,539 | 12,195 | 10,420 | 14,412 | 14,311 | 8,866 |
| Gold share | 18.7% | 21.2% | 25.4% | 20.3% | 14.3% | 20.3% | 17.3% | 23.9% | 23.8% | 14.7% |
| Earned gold per minute | 183 | 226 | 297 | 211 | 109 | 318 | 253 | 400 | 396 | 195 |
| Damage to champions | 8,789 | 9,652 | 18,740 | 8,726 | 8,640 | 32,250 | 8,645 | 27,682 | 15,989 | 7,286 |
| Damage share | 16.1% | 17.7% | 34.4% | 16% | 15.8% | 35.1% | 9.4% | 30.1% | 17.4% | 7.9% |
| Damage per minute | 325 | 357 | 693 | 323 | 319 | 1,192 | 320 | 1,023 | 591 | 269 |
| Damage taken per minute | 1,129 | 1,052 | 889 | 536 | 472 | 673 | 893 | 695 | 474 | 525 |
| Vision score | 26 | 37 | 25 | 20 | 100 | 31 | 33 | 24 | 58 | 97 |
| Wards placed | 9 | 6 | 10 | 9 | 48 | 9 | 7 | 11 | 14 | 47 |
| Wards killed | 4 | 9 | 4 | 3 | 17 | 4 | 8 | 3 | 20 | 11 |
| Control wards | 4 | 7 | 5 | 1 | 14 | 5 | 8 | 2 | 6 | 14 |
| Gold spent | 8,475 | 9,489 | 10,968 | 9,100 | 6,275 | 11,095 | 8,940 | 11,075 | 11,585 | 7,244 |
| Own jungle monsters | 3 | 88 | 0 | 8 | 0 | 4 | 85 | 12 | 9 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 1 | 8 | 5 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10662-10662_game_3
Methodology →