DCup
Jul 03, 2016, 08:27 AM · 26.1 min · Game 2Scouting line
EDward Gaming won: +13.9k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
GimGoon
0/4/0
Mouse
2/0/6
WuShuang
0/4/0
Clearlove
3/0/6
Grail
0/3/0
Scout
8/0/5
PentaQ
0/2/0
Deft
2/0/6
Savoki
0/2/0
Meiko
0/0/8
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
GimGoon
Nautilus · 0/4/0
49
Better in 4 x 9 of 14
Mouse
Maokai · 2/0/6![]()
- 0
- Kills
- 2
- 4
- Deaths
- 0
- 0
- Assists
- 6
- 0.0
- KDA
- 8.0
- N/A
- Kill participation
- 53%
- 147
- CS
- 146
- 5.64
- CS per minute
- 5.60
- 7,959
- Gold
- 9,891
- 21%
- Gold share
- 19%
- 2,609
- Damage to champions
- 3,913
- 100
- Damage per minute
- 150
- 13%
- Damage share
- 8%
- 507
- Damage taken per minute
- 459
- 13
- Wards placed
- 14
- 2
- Wards killed
- 4
Draft
Game Talents
Blue side
NautilusGimGoon
GravesWuShuang
AzirGrail
LucianPentaQ
TrundleSavoki
EDward Gaming
Red side
MaokaiMouse
Kha'ZixClearlove
LeBlancScout
SivirDeft
KarmaMeiko
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Game Talents leads; below, EDward Gaming.
Biggest lead: Game Talents +0, EDward Gaming +13,938. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | EDward Gaming +13,938 |
Blue side
Game Talents
DefeatRed side
EDward Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/0 | 0/4/0 | 0/3/0 | 0/2/0 | 0/2/0 | 2/0/6 | 3/0/6 | 8/0/5 | 2/0/6 | 0/0/8 |
| Kill participation | — | — | — | — | — | 53.3% | 60% | 86.7% | 53.3% | 53.3% |
| CS | 147 | 118 | 210 | 212 | 36 | 146 | 111 | 224 | 255 | 22 |
| CS per minute | 5.6 | 4.5 | 8.1 | 8.1 | 1.4 | 5.6 | 4.3 | 8.6 | 9.8 | 0.8 |
| Gold | 7,959 | 7,661 | 8,374 | 8,798 | 5,379 | 9,891 | 10,125 | 12,817 | 11,857 | 7,419 |
| Gold share | 20.9% | 20.1% | 21.9% | 23% | 14.1% | 19% | 19.4% | 24.6% | 22.8% | 14.2% |
| Earned gold per minute | 180 | 168 | 196 | 212 | 81 | 254 | 263 | 366 | 329 | 159 |
| Damage to champions | 2,609 | 5,168 | 6,633 | 5,686 | 844 | 3,913 | 7,905 | 21,032 | 10,196 | 3,499 |
| Damage share | 12.5% | 24.7% | 31.7% | 27.2% | 4% | 8.4% | 17% | 45.2% | 21.9% | 7.5% |
| Damage per minute | 100 | 198 | 254 | 218 | 32 | 150 | 303 | 807 | 391 | 134 |
| Damage taken per minute | 507 | 595 | 493 | 354 | 500 | 459 | 554 | 395 | 160 | 205 |
| Wards placed | 13 | 21 | 12 | 11 | 39 | 14 | 11 | 9 | 12 | 34 |
| Wards killed | 2 | 12 | 0 | 1 | 9 | 4 | 4 | 6 | 9 | 19 |
| Control wards | 5 | 3 | 3 | 3 | 10 | 4 | 5 | 2 | 4 | 6 |
| Own jungle monsters | 3 | 66 | 13 | 8 | 0 | 4 | 65 | 7 | 1 | 0 |
| Enemy jungle monsters | 1 | 14 | 0 | 2 | 0 | 0 | 32 | 2 | 7 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1083-1041
Methodology →