LDL · Patch 14.02 · Split 1
Mar 06, 2024, 07:51 AM · 28.9 min · Game 3Scouting line
Joy Dream closed it: +6.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
redwall
4/2/13
Qingtian
2/6/2
Maggie
11/0/7
Serene
2/5/3
Lzq
1/5/8
Wangxiao
4/3/2
z1n
4/1/15
JiaQi
2/3/5
Dorian
1/2/8
fengyue
0/4/9
Draft
Joy Dream
Blue side
Kennenredwall
ViegoMaggie
AkaliLzq
Sennaz1n
NautilusDorian
Top Esports Challenger
Red side
MalphiteQingtian
Lee SinSerene
TristanaWangxiao
VarusJiaQi
Rellfengyue
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 10
- Towers
- 3
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Top Esports Challenger.
Biggest lead: Joy Dream +6,925, Top Esports Challenger +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Joy Dream +6,925 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Sunfire AegisDorian, in 2.5% of the champion's games
Fleet Footworkredwall, in 4% of the champion's games
Stormsurgeredwall, in 5.7% of the champion's games
Last WhisperJiaQi, in 8.3% of the champion's games
redwallKennen
QingtianMalphite
MaggieViego
SereneLee Sin
LzqAkali
WangxiaoTristana
z1nSenna
JiaQiVarus
DorianNautilus
fengyueRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Joy Dream
VictoryRed side
Top Esports Challenger
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/2/13 | 11/0/7 | 1/5/8 | 4/1/15 | 1/2/8 | 2/6/2 | 2/5/3 | 4/3/2 | 2/3/5 | 0/4/9 |
| Kill participation | 81% | 85.7% | 42.9% | 90.5% | 42.9% | 40% | 50% | 60% | 70% | 90% |
| CS | 223 | 202 | 231 | 62 | 142 | 206 | 143 | 265 | 271 | 26 |
| CS per minute | 7.7 | 7.0 | 8.0 | 2.1 | 4.9 | 7.1 | 5.0 | 9.2 | 9.4 | 0.9 |
| Gold | 12,601 | 13,908 | 11,064 | 11,070 | 8,271 | 9,676 | 8,478 | 12,343 | 12,420 | 7,072 |
| Gold share | 22.1% | 24.4% | 19.4% | 19.5% | 14.5% | 19.4% | 17% | 24.7% | 24.8% | 14.1% |
| Earned gold per minute | 305 | 350 | 252 | 252 | 155 | 203 | 162 | 296 | 299 | 113 |
| Damage to champions | 21,702 | 10,848 | 13,011 | 14,603 | 6,490 | 12,831 | 6,134 | 23,081 | 18,013 | 4,091 |
| Damage share | 32.6% | 16.3% | 19.5% | 21.9% | 9.7% | 20% | 9.6% | 36% | 28.1% | 6.4% |
| Damage per minute | 752 | 376 | 451 | 506 | 225 | 445 | 213 | 800 | 624 | 142 |
| Damage taken per minute | 661 | 818 | 772 | 260 | 631 | 691 | 911 | 702 | 410 | 423 |
| Vision score | 25 | 43 | 28 | 93 | 32 | 18 | 36 | 23 | 16 | 98 |
| Wards placed | 10 | 13 | 3 | 31 | 14 | 5 | 15 | 6 | 9 | 60 |
| Wards killed | 2 | 7 | 9 | 23 | 4 | 5 | 3 | 5 | 3 | 7 |
| Control wards | 5 | 12 | 2 | 9 | 7 | 0 | 10 | 4 | 0 | 16 |
| Gold spent | 10,704 | 12,435 | 10,550 | 8,600 | 7,955 | 8,849 | 8,435 | 11,774 | 12,406 | 6,225 |
| Own jungle monsters | 6 | 90 | 0 | 0 | 2 | 0 | 81 | 7 | 14 | 0 |
| Enemy jungle monsters | 0 | 19 | 0 | 0 | 0 | 0 | 17 | 3 | 0 | 4 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10834-10834_game_3
Methodology →