LDL · Patch 14.04 · Split 1
Mar 13, 2024, 06:50 AM · 40.7 min · Game 2Scouting line
Weibo Gaming Youth Team won: +5.8k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Luuuck
1/3/3
Goldc
1/2/4
zzx
2/5/10
Xiao17
3/4/13
Insulator
4/3/12
Cyku
5/3/5
xLiang
9/3/8
Rise
10/4/7
Ke
2/5/10
Kaixuan
0/5/14
Draft
Ji Jie Hao (集结号)
Blue side
K'SanteLuuuck
Xin Zhaozzx
KarmaInsulator
Kai'SaxLiang
NautilusKe
Weibo Gaming Youth Team
Red side
DariusGoldc
BrandXiao17
TristanaCyku
XayahRise
MaokaiKaixuan
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 2
- 7
- Towers
- 10
- 0
- Plates
- 0
- 1
- Inhibitors
- 3
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ji Jie Hao (集结号) leads; below, Weibo Gaming Youth Team.
Biggest lead: Ji Jie Hao (集结号) +0, Weibo Gaming Youth Team +5,759. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (41 min) | Weibo Gaming Youth Team +5,759 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Maw of MalmortiusCyku, in 1.9% of the champion's games
Maw of MalmortiusRise, in 3.8% of the champion's games
Guardian AngelCyku, in 3.9% of the champion's games
Boots of SwiftnessKaixuan, in 9.2% of the champion's games
Dark HarvestXiao17, in 10% of the champion's games
LuuuckK'Sante
GoldcDarius
zzxXin Zhao
Xiao17Brand
InsulatorKarma
CykuTristana
xLiangKai'Sa
RiseXayah
KeNautilus
KaixuanMaokai
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ji Jie Hao (集结号)
DefeatRed side
Weibo Gaming Youth Team
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/3 | 2/5/10 | 4/3/12 | 9/3/8 | 2/5/10 | 1/2/4 | 3/4/13 | 5/3/5 | 10/4/7 | 0/5/14 |
| Kill participation | 22.2% | 66.7% | 88.9% | 94.4% | 66.7% | 26.3% | 84.2% | 52.6% | 89.5% | 73.7% |
| CS | 307 | 228 | 299 | 405 | 26 | 296 | 239 | 396 | 400 | 38 |
| CS per minute | 7.5 | 5.6 | 7.3 | 9.9 | 0.6 | 7.3 | 5.9 | 9.7 | 9.8 | 0.9 |
| Gold | 13,740 | 13,389 | 15,357 | 21,698 | 9,646 | 14,028 | 14,936 | 20,212 | 20,289 | 10,124 |
| Gold share | 18.6% | 18.1% | 20.8% | 29.4% | 13.1% | 17.6% | 18.8% | 25.4% | 25.5% | 12.7% |
| Earned gold per minute | 208 | 200 | 248 | 404 | 108 | 215 | 238 | 367 | 369 | 119 |
| Damage to champions | 9,128 | 15,887 | 28,953 | 44,350 | 5,842 | 7,930 | 27,304 | 22,326 | 34,995 | 7,372 |
| Damage share | 8.8% | 15.3% | 27.8% | 42.6% | 5.6% | 7.9% | 27.3% | 22.3% | 35% | 7.4% |
| Damage per minute | 224 | 390 | 711 | 1,089 | 143 | 195 | 670 | 548 | 859 | 181 |
| Damage taken per minute | 833 | 1,035 | 439 | 427 | 502 | 694 | 714 | 595 | 607 | 790 |
| Vision score | 52 | 48 | 60 | 55 | 144 | 37 | 54 | 49 | 48 | 166 |
| Wards placed | 23 | 13 | 12 | 12 | 88 | 18 | 13 | 12 | 15 | 93 |
| Wards killed | 8 | 7 | 19 | 17 | 11 | 3 | 14 | 14 | 16 | 19 |
| Control wards | 13 | 11 | 9 | 2 | 31 | 6 | 9 | 6 | 6 | 23 |
| Gold spent | 11,749 | 11,759 | 14,654 | 18,849 | 9,380 | 13,137 | 14,454 | 18,234 | 18,423 | 9,485 |
| Own jungle monsters | 1 | 124 | 4 | 12 | 0 | 0 | 152 | 40 | 21 | 0 |
| Enemy jungle monsters | 0 | 13 | 0 | 0 | 0 | 0 | 24 | 8 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10852-10852_game_2
Methodology →