LSPL · Summer
PlayoffsAug 07, 2016, 09:19 AM · 37.4 min7Kills17
58.9kGold72.7k
64,044Damage85,091
Scouting line
Legend Dragon won: +13.8k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Letme
1/2/4
Kabe
1/0/13
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—
—
—
—
—
inSec
3/5/3
Xinyi
0/4/13
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—
—
—
—
—
Corn
1/2/3
Twila
3/0/6
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—
—
—
—
—
Bvoy
2/4/3
wynn
12/2/3
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—
—
—
—
—
Ley
0/4/6
Ysera
1/1/13
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Letme
Maokai · 1/2/4
110
Better in 1 x 10 of 14
Kabe
Shen · 1/0/13![]()
- 1
- Kills
- 1
- 2
- Deaths
- 0
- 4
- Assists
- 13
- 2.5
- KDA
- 14.0
- 71%
- Kill participation
- 82%
- 257
- CS
- 343
- 6.9
- CS per minute
- 9.2
- 11,171
- Gold
- 15,242
- 19%
- Gold share
- 21%
- 11,448
- Damage to champions
- 13,796
- 306
- Damage per minute
- 369
- 18%
- Damage share
- 16%
- 520
- Damage taken per minute
- 658
- 18
- Wards placed
- 18
- 3
- Wards killed
- 3
Draft
Royal Club
Blue side
MaokaiLetme
HecariminSec
SwainCorn
AsheBvoy
BraumLey
Bans


Legend Dragon
Red side
ShenKabe
GragasXinyi
ViktorTwila
Twitchwynn
AlistarYsera
Bans


Objectives
Legend Dragon
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Club leads; below, Legend Dragon.
Biggest lead: Royal Club +0, Legend Dragon +13,821. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (37 min) | Legend Dragon +13,821 |
Blue side
Royal Club
DefeatRed side
Legend Dragon
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/4 | 3/5/3 | 1/2/3 | 2/4/3 | 0/4/6 | 1/0/13 | 0/4/13 | 3/0/6 | 12/2/3 | 1/1/13 |
| Kill participation | 71.4% | 85.7% | 57.1% | 71.4% | 85.7% | 82.4% | 76.5% | 52.9% | 88.2% | 82.4% |
| CS | 257 | 150 | 323 | 321 | 71 | 343 | 139 | 374 | 336 | 31 |
| CS per minute | 6.9 | 4.0 | 8.6 | 8.6 | 1.9 | 9.2 | 3.7 | 10.0 | 9.0 | 0.8 |
| Gold | 11,171 | 12,263 | 12,691 | 13,610 | 9,162 | 15,242 | 12,462 | 16,064 | 18,648 | 10,302 |
| Gold share | 19% | 20.8% | 21.5% | 23.1% | 15.6% | 21% | 17.1% | 22.1% | 25.6% | 14.2% |
| Earned gold per minute | 176 | 205 | 217 | 241 | 123 | 285 | 211 | 307 | 376 | 153 |
| Damage to champions | 11,448 | 6,625 | 20,092 | 18,820 | 7,059 | 13,796 | 10,208 | 31,690 | 24,136 | 5,261 |
| Damage share | 17.9% | 10.3% | 31.4% | 29.4% | 11% | 16.2% | 12% | 37.2% | 28.4% | 6.2% |
| Damage per minute | 306 | 177 | 537 | 503 | 189 | 369 | 273 | 847 | 645 | 141 |
| Damage taken per minute | 520 | 1,021 | 730 | 405 | 445 | 658 | 860 | 320 | 323 | 551 |
| Wards placed | 18 | 10 | 21 | 16 | 57 | 18 | 32 | 21 | 11 | 50 |
| Wards killed | 3 | 12 | 2 | 10 | 24 | 3 | 22 | 3 | 7 | 11 |
| Control wards | 3 | 3 | 3 | 5 | 11 | 2 | 6 | 3 | 0 | 7 |
| Own jungle monsters | 0 | 105 | 13 | 24 | 0 | 13 | 80 | 38 | 28 | 0 |
| Enemy jungle monsters | 0 | 7 | 0 | 0 | 0 | 3 | 23 | 14 | 6 | 0 |
| Multikills | — | — | — | — | — | — | — | — | 1× quadra | — |
Game ID 1087-1257
Methodology →