LDL · Patch 14.04 · Split 1
Mar 19, 2024, 06:40 AM · 31.1 min · Game 2Scouting line
FunPlus Phoenix Blaze closed it: +8.1k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
TheNiu
5/2/10
Lelecha
2/4/2
sorrow
10/2/11
Qiutian
3/6/2
Qing
2/0/11
HwQ
1/4/0
Xingye
6/0/9
T1en
0/7/2
Lele
1/2/19
minghai
0/3/1
Draft
FunPlus Phoenix Blaze
Blue side
RumbleTheNiu
Viegosorrow
NeekoQing
ZeriXingye
RakanLele
MiaoJing (妙竞)
Red side
JayceLelecha
Lee SinQiutian
SyndraHwQ
SennaT1en
Tahm Kenchminghai
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 10
- Towers
- 3
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, MiaoJing (妙竞).
Biggest lead: FunPlus Phoenix Blaze +8,140, MiaoJing (妙竞) +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | FunPlus Phoenix Blaze +8,140 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Anathema's ChainsLele, in 1.2% of the champion's games
Maw of MalmortiusXingye, in 1.3% of the champion's games
Banshee's VeilTheNiu, in 2.1% of the champion's games
Mejai's SoulstealerTheNiu, in 2.4% of the champion's games
Hextech RocketbeltTheNiu, in 9.6% of the champion's games
TheNiuRumble
LelechaJayce
sorrowViego
QiutianLee Sin
QingNeeko
HwQSyndra
XingyeZeri
T1enSenna
LeleRakan
minghaiTahm Kench
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
FunPlus Phoenix Blaze
VictoryRed side
MiaoJing (妙竞)
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/2/10 | 10/2/11 | 2/0/11 | 6/0/9 | 1/2/19 | 2/4/2 | 3/6/2 | 1/4/0 | 0/7/2 | 0/3/1 |
| Kill participation | 62.5% | 87.5% | 54.2% | 62.5% | 83.3% | 66.7% | 83.3% | 16.7% | 33.3% | 16.7% |
| CS | 265 | 195 | 225 | 316 | 35 | 254 | 186 | 316 | 35 | 198 |
| CS per minute | 8.5 | 6.3 | 7.2 | 10.2 | 1.1 | 8.2 | 6.0 | 10.2 | 1.1 | 6.4 |
| Gold | 13,373 | 12,989 | 11,451 | 15,526 | 8,509 | 12,158 | 10,667 | 13,305 | 8,122 | 9,456 |
| Gold share | 21.6% | 21% | 18.5% | 25.1% | 13.8% | 22.6% | 19.9% | 24.8% | 15.1% | 17.6% |
| Earned gold per minute | 299 | 287 | 237 | 368 | 142 | 260 | 212 | 297 | 130 | 173 |
| Damage to champions | 19,365 | 23,259 | 13,005 | 21,707 | 6,644 | 15,023 | 12,134 | 17,593 | 10,463 | 7,037 |
| Damage share | 23.1% | 27.7% | 15.5% | 25.8% | 7.9% | 24.1% | 19.5% | 28.3% | 16.8% | 11.3% |
| Damage per minute | 623 | 748 | 418 | 698 | 214 | 483 | 390 | 566 | 337 | 226 |
| Damage taken per minute | 564 | 1,064 | 495 | 382 | 647 | 439 | 1,146 | 452 | 549 | 754 |
| Vision score | 31 | 37 | 44 | 45 | 159 | 41 | 41 | 28 | 99 | 18 |
| Wards placed | 8 | 7 | 9 | 14 | 80 | 10 | 21 | 12 | 51 | 13 |
| Wards killed | 4 | 10 | 10 | 16 | 22 | 14 | 5 | 4 | 21 | 2 |
| Control wards | 2 | 6 | 7 | 5 | 15 | 3 | 10 | 6 | 9 | 4 |
| Gold spent | 11,959 | 9,444 | 10,495 | 13,474 | 8,125 | 11,550 | 10,165 | 12,249 | 8,065 | 8,905 |
| Own jungle monsters | 0 | 101 | 0 | 16 | 0 | 0 | 125 | 0 | 0 | 0 |
| Enemy jungle monsters | 0 | 28 | 0 | 4 | 0 | 0 | 11 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10870-10870_game_2
Methodology →