LDL · Patch 14.09 · Split 2
May 14, 2024, 07:29 AM · 26.7 minScouting line
Ultra Prime Academy won: +13.2k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
sjj
4/1/4
Lelecha
1/5/1
Hook
13/0/6
TA0
2/7/2
Saber
5/1/7
Yed9
1/3/1
About
1/1/18
T1en
0/4/2
Rosielove
2/1/9
minghai
0/6/3
Draft
Ultra Prime Academy
Blue side
Skarnersjj
RumbleHook
TristanaSaber
SennaAbout
NautilusRosielove
MiaoJing (妙竞)
Red side
RyzeLelecha
Jarvan IVTA0
AzirYed9
LucianT1en
Namiminghai
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 3
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ultra Prime Academy leads; below, MiaoJing (妙竞).
Biggest lead: Ultra Prime Academy +13,247, MiaoJing (妙竞) +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Ultra Prime Academy +13,247 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
RedemptionAbout, in 0.1% of the champion's games
Hollow RadianceRosielove, in 4.9% of the champion's games
Arcane Cometsjj, in 12% of the champion's games
sjjSkarner
LelechaRyze
HookRumble
TA0Jarvan IV
SaberTristana
Yed9Azir
AboutSenna
T1enLucian
RosieloveNautilus
minghaiNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ultra Prime Academy
VictoryRed side
MiaoJing (妙竞)
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/4 | 13/0/6 | 5/1/7 | 1/1/18 | 2/1/9 | 1/5/1 | 2/7/2 | 1/3/1 | 0/4/2 | 0/6/3 |
| Kill participation | 32% | 76% | 48% | 76% | 44% | 50% | 100% | 50% | 50% | 75% |
| CS | 199 | 177 | 257 | 36 | 212 | 198 | 133 | 289 | 238 | 22 |
| CS per minute | 7.5 | 6.6 | 9.6 | 1.3 | 7.9 | 7.4 | 5.0 | 10.8 | 8.9 | 0.8 |
| Gold | 10,799 | 14,157 | 13,232 | 9,715 | 10,450 | 8,664 | 8,055 | 12,295 | 10,182 | 5,910 |
| Gold share | 18.5% | 24.3% | 22.7% | 16.6% | 17.9% | 19.2% | 17.9% | 27.3% | 22.6% | 13.1% |
| Earned gold per minute | 272 | 398 | 363 | 231 | 259 | 192 | 169 | 328 | 249 | 89 |
| Damage to champions | 17,606 | 22,754 | 16,507 | 10,425 | 9,408 | 9,249 | 6,478 | 11,977 | 18,917 | 7,277 |
| Damage share | 23% | 29.7% | 21.5% | 13.6% | 12.3% | 17.2% | 12% | 22.2% | 35.1% | 13.5% |
| Damage per minute | 660 | 853 | 619 | 391 | 353 | 347 | 243 | 449 | 709 | 273 |
| Damage taken per minute | 585 | 635 | 454 | 500 | 604 | 760 | 1,079 | 687 | 677 | 556 |
| Vision score | 24 | 28 | 38 | 85 | 29 | 20 | 28 | 20 | 30 | 72 |
| Wards placed | 12 | 8 | 11 | 43 | 4 | 13 | 9 | 10 | 12 | 42 |
| Wards killed | 5 | 1 | 10 | 9 | 10 | 2 | 5 | 3 | 9 | 8 |
| Control wards | 2 | 6 | 4 | 11 | 4 | 3 | 8 | 5 | 3 | 7 |
| Gold spent | 9,100 | 12,255 | 12,249 | 8,360 | 9,190 | 8,135 | 7,960 | 11,439 | 9,719 | 5,365 |
| Own jungle monsters | 0 | 93 | 16 | 0 | 0 | 3 | 106 | 16 | 0 | 0 |
| Enemy jungle monsters | 0 | 19 | 4 | 0 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11015-11015_game_1
Methodology →