LDL · Patch 14.09 · Split 2
May 16, 2024, 06:43 AM · 33.5 min · Game 2Scouting line
Ultra Prime Academy closed it: +10.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Qingtian
1/6/5
sjj
5/5/10
Alice
0/6/6
Hook
0/1/18
Wangxiao
4/3/2
Saber
4/2/11
JiaQi
3/4/4
About
13/1/5
fengyue
2/4/6
Rosielove
1/1/20
Draft
Top Esports Challenger
Blue side
K'SanteQingtian
PoppyAlice
Aurelion SolWangxiao
VarusJiaQi
Ashefengyue
Ultra Prime Academy
Red side
Aatroxsjj
SejuaniHook
TaliyahSaber
LucianAbout
NamiRosielove
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Top Esports Challenger leads; below, Ultra Prime Academy.
Biggest lead: Top Esports Challenger +0, Ultra Prime Academy +10,789. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (34 min) | Ultra Prime Academy +10,789 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Mikael's Blessingfengyue, in 0.2% of the champion's games
Immortal ShieldbowAbout, in 1.5% of the champion's games
Boots of Swiftnessfengyue, in 2% of the champion's games
Edge of Nightfengyue, in 6.6% of the champion's games
ShadowflameSaber, in 9% of the champion's games
Abyssal MaskHook, in 9.4% of the champion's games
QingtianK'Sante
sjjAatrox
AlicePoppy
HookSejuani
WangxiaoAurelion Sol
SaberTaliyah
JiaQiVarus
AboutLucian
fengyueAshe
RosieloveNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Top Esports Challenger
DefeatRed side
Ultra Prime Academy
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/6/5 | 0/6/6 | 4/3/2 | 3/4/4 | 2/4/6 | 5/5/10 | 0/1/18 | 4/2/11 | 13/1/5 | 1/1/20 |
| Kill participation | 60% | 60% | 60% | 70% | 80% | 65.2% | 78.3% | 65.2% | 78.3% | 91.3% |
| CS | 227 | 155 | 281 | 331 | 31 | 206 | 202 | 289 | 324 | 26 |
| CS per minute | 6.8 | 4.6 | 8.4 | 9.9 | 0.9 | 6.1 | 6.0 | 8.6 | 9.7 | 0.8 |
| Gold | 10,348 | 8,865 | 13,471 | 14,486 | 8,220 | 12,258 | 11,200 | 14,921 | 18,533 | 9,267 |
| Gold share | 18.7% | 16% | 24.3% | 26.2% | 14.8% | 18.5% | 16.9% | 22.5% | 28% | 14% |
| Earned gold per minute | 178 | 134 | 271 | 301 | 115 | 235 | 203 | 314 | 422 | 146 |
| Damage to champions | 12,204 | 5,657 | 32,332 | 26,012 | 13,386 | 17,795 | 10,955 | 24,307 | 41,056 | 9,306 |
| Damage share | 13.6% | 6.3% | 36.1% | 29% | 14.9% | 17.2% | 10.6% | 23.5% | 39.7% | 9% |
| Damage per minute | 364 | 169 | 964 | 776 | 399 | 531 | 327 | 725 | 1,224 | 278 |
| Damage taken per minute | 1,047 | 1,010 | 671 | 638 | 539 | 930 | 1,153 | 618 | 716 | 398 |
| Vision score | 24 | 44 | 22 | 32 | 94 | 27 | 38 | 29 | 66 | 102 |
| Wards placed | 8 | 7 | 10 | 15 | 54 | 11 | 14 | 10 | 17 | 52 |
| Wards killed | 5 | 7 | 5 | 12 | 8 | 2 | 7 | 8 | 25 | 10 |
| Control wards | 4 | 6 | 7 | 4 | 14 | 4 | 12 | 2 | 5 | 15 |
| Gold spent | 10,025 | 8,849 | 12,939 | 14,269 | 7,745 | 11,995 | 10,030 | 13,584 | 16,075 | 8,240 |
| Own jungle monsters | 0 | 106 | 0 | 13 | 0 | 8 | 107 | 3 | 8 | 0 |
| Enemy jungle monsters | 0 | 12 | 0 | 0 | 0 | 0 | 21 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11020-11020_game_2
Methodology →