LDL · Patch 14.09 · Split 2
May 19, 2024, 06:49 AM · 23 min · Game 2Scouting line
Weibo Gaming Youth Team won: +17.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
PandaC
3/2/13
Qingtian
2/4/2
Daisy
9/0/12
Alice
1/3/3
pinz
6/1/10
Wangxiao
1/5/1
Rise
7/1/6
JiaQi
0/5/2
Erha
0/1/13
fengyue
1/8/2
Draft
Weibo Gaming Youth Team
Blue side
RenektonPandaC
Lee SinDaisy
Hweipinz
DravenRise
NautilusErha
Top Esports Challenger
Red side
VolibearQingtian
SejuaniAlice
CorkiWangxiao
ApheliosJiaQi
Rellfengyue
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 1
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Weibo Gaming Youth Team leads; below, Top Esports Challenger.
Biggest lead: Weibo Gaming Youth Team +17,621, Top Esports Challenger +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (23 min) | Weibo Gaming Youth Team +17,621 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Chempunk ChainswordPandaC, in 0.9% of the champion's games
Kraken SlayerRise, in 4.1% of the champion's games
Maw of MalmortiusWangxiao, in 5.9% of the champion's games
Glacial AugmentErha, in 7.9% of the champion's games
Grasp of the UndyingQingtian, in 13% of the champion's games
PandaCRenekton
QingtianVolibear
DaisyLee Sin
AliceSejuani
pinzHwei
WangxiaoCorki
RiseDraven
JiaQiAphelios
ErhaNautilus
fengyueRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Weibo Gaming Youth Team
VictoryRed side
Top Esports Challenger
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/13 | 9/0/12 | 6/1/10 | 7/1/6 | 0/1/13 | 2/4/2 | 1/3/3 | 1/5/1 | 0/5/2 | 1/8/2 |
| Kill participation | 64% | 84% | 64% | 52% | 52% | 80% | 80% | 40% | 40% | 60% |
| CS | 163 | 133 | 214 | 241 | 35 | 157 | 117 | 199 | 173 | 34 |
| CS per minute | 7.1 | 5.8 | 9.3 | 10.5 | 1.5 | 6.8 | 5.1 | 8.6 | 7.5 | 1.5 |
| Gold | 9,616 | 11,384 | 11,974 | 14,246 | 6,587 | 7,803 | 6,577 | 9,535 | 7,201 | 5,070 |
| Gold share | 17.9% | 21.2% | 22.3% | 26.5% | 12.2% | 21.6% | 18.2% | 26.3% | 19.9% | 14% |
| Earned gold per minute | 283 | 360 | 385 | 484 | 152 | 204 | 151 | 280 | 178 | 86 |
| Damage to champions | 14,355 | 15,344 | 20,206 | 18,589 | 3,865 | 12,707 | 4,660 | 11,689 | 9,503 | 2,229 |
| Damage share | 19.8% | 21.2% | 27.9% | 25.7% | 5.3% | 31.2% | 11.4% | 28.7% | 23.3% | 5.5% |
| Damage per minute | 623 | 666 | 877 | 807 | 168 | 552 | 202 | 507 | 413 | 97 |
| Damage taken per minute | 1,083 | 1,042 | 398 | 353 | 308 | 956 | 1,029 | 679 | 497 | 756 |
| Vision score | 20 | 30 | 30 | 35 | 67 | 20 | 17 | 11 | 20 | 57 |
| Wards placed | 12 | 17 | 14 | 12 | 33 | 5 | 3 | 8 | 6 | 26 |
| Wards killed | 1 | 2 | 3 | 8 | 11 | 5 | 1 | 1 | 8 | 7 |
| Control wards | 4 | 9 | 6 | 7 | 12 | 1 | 4 | 0 | 0 | 10 |
| Gold spent | 7,795 | 9,359 | 9,905 | 11,075 | 5,550 | 7,720 | 6,455 | 9,015 | 6,215 | 4,975 |
| Own jungle monsters | 0 | 74 | 0 | 0 | 0 | 0 | 88 | 5 | 4 | 0 |
| Enemy jungle monsters | 1 | 11 | 0 | 3 | 0 | 0 | 11 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11029-11029_game_2
Methodology →