LDL · Patch 14.09 · Split 2
May 21, 2024, 08:30 AM · 23.9 minScouting line
Rare Atom Period won: +11.3k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
5K
0/9/4
Zorah
1/4/8
whisper
3/3/8
cc
2/3/11
rcg
3/4/3
Uniboy
8/2/10
xiaohanbao
5/4/4
Qingshui
12/2/7
DLX
2/4/7
Xiaoxin
1/2/19
Draft
Anyone's Legend.Young
Blue side
Aatrox5K
Jarvan IVwhisper
Ahrircg
Jinxxiaohanbao
NautilusDLX
Rare Atom Period
Red side
OrnnZorah
Taliyahcc
TristanaUniboy
SamiraQingshui
RellXiaoxin
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Anyone's Legend.Young leads; below, Rare Atom Period.
Biggest lead: Anyone's Legend.Young +0, Rare Atom Period +11,269. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (24 min) | Rare Atom Period +11,269 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
First Strikecc, in 14% of the champion's games
5KAatrox
ZorahOrnn
whisperJarvan IV
ccTaliyah
rcgAhri
UniboyTristana
xiaohanbaoJinx
QingshuiSamira
DLXNautilus
XiaoxinRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Anyone's Legend.Young
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 9 / 4(0.44) | 133 5.6/m | ||
| whisperwhisperFB | 3 / 3 / 8(3.67) | 140 5.8/m | |
| rcgrcg | 3 / 4 / 3(1.5) | 194 8.1/m | |
| 5 / 4 / 4(2.25) | 213 8.9/m | ||
| 2 / 4 / 7(2.25) | 27 1.1/m |
Red side
Rare Atom Period
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/9/4 | 3/3/8 | 3/4/3 | 5/4/4 | 2/4/7 | 1/4/8 | 2/3/11 | 8/2/10 | 12/2/7 | 1/2/19 |
| Kill participation | 30.8% | 84.6% | 46.2% | 69.2% | 69.2% | 37.5% | 54.2% | 75% | 79.2% | 83.3% |
| CS | 133 | 140 | 194 | 213 | 27 | 127 | 171 | 251 | 204 | 13 |
| CS per minute | 5.6 | 5.8 | 8.1 | 8.9 | 1.1 | 5.3 | 7.1 | 10.5 | 8.5 | 0.5 |
| Gold | 6,782 | 8,640 | 9,525 | 11,601 | 6,353 | 7,411 | 10,321 | 13,378 | 14,642 | 8,418 |
| Gold share | 15.8% | 20.1% | 22.2% | 27% | 14.8% | 13.7% | 19.1% | 24.7% | 27% | 15.5% |
| Earned gold per minute | 149 | 227 | 264 | 351 | 132 | 176 | 297 | 425 | 478 | 218 |
| Damage to champions | 6,156 | 5,702 | 7,121 | 13,124 | 5,182 | 3,790 | 11,841 | 14,148 | 17,562 | 4,588 |
| Damage share | 16.5% | 15.3% | 19.1% | 35.2% | 13.9% | 7.3% | 22.8% | 27.2% | 33.8% | 8.8% |
| Damage per minute | 257 | 238 | 298 | 548 | 217 | 158 | 495 | 591 | 734 | 192 |
| Damage taken per minute | 721 | 765 | 498 | 452 | 465 | 579 | 461 | 339 | 583 | 460 |
| Vision score | 23 | 30 | 26 | 27 | 60 | 26 | 33 | 26 | 28 | 71 |
| Wards placed | 10 | 4 | 9 | 12 | 35 | 10 | 9 | 7 | 10 | 27 |
| Wards killed | 3 | 10 | 5 | 6 | 3 | 6 | 6 | 8 | 8 | 6 |
| Control wards | 5 | 4 | 4 | 3 | 7 | 3 | 8 | 0 | 4 | 7 |
| Gold spent | 6,631 | 7,644 | 8,595 | 9,925 | 6,080 | 6,435 | 9,424 | 11,855 | 12,405 | 7,335 |
| Own jungle monsters | 5 | 99 | 0 | 9 | 0 | 0 | 94 | 12 | 0 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 0 | 9 | 11 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11036-11036_game_1
Methodology →