LDL · Patch 14.10
PlayoffsJun 03, 2024, 10:21 AM · 30.8 min · Game 2Scouting line
ThunderTalk Gaming Young closed it: +10.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
sasi
3/2/15
Rbow
1/2/8
xiaohuangren
6/2/14
Tyrion
2/10/9
Dribble
3/3/13
Ninefog
8/2/4
bat
12/2/5
cute
2/4/8
Echo
0/4/19
Jerry
0/6/11
Draft
ThunderTalk Gaming Young
Blue side
Udyrsasi
Rek'Saixiaohuangren
TaliyahDribble
Varusbat
NautilusEcho
Invictus Gaming Young
Red side
ViegoRbow
TrundleTyrion
AzirNinefog
Jinxcute
BraumJerry
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ThunderTalk Gaming Young leads; below, Invictus Gaming Young.
Biggest lead: ThunderTalk Gaming Young +10,025, Invictus Gaming Young +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | ThunderTalk Gaming Young +10,025 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
ConquerorTyrion, in 4% of the champion's games
First Strikebat, in 8.8% of the champion's games
sasiUdyr
RbowViego
xiaohuangrenRek'Sai
TyrionTrundle
DribbleTaliyah
NinefogAzir
batVarus
cuteJinx
EchoNautilus
JerryBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
ThunderTalk Gaming Young
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 3 / 2 / 15(9) | 215 7.0/m | ||
| xiaohuangrenxiaohuangren | 6 / 2 / 14(10) | 218 7.1/m | |
| DribbleDribble | 3 / 3 / 13(5.33) | 273 8.9/m | |
| 12 / 2 / 5(8.5) | 244 7.9/m | ||
| 0 / 4 / 19(4.75) | 26 0.8/m |
Red side
Invictus Gaming Young
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/15 | 6/2/14 | 3/3/13 | 12/2/5 | 0/4/19 | 1/2/8 | 2/10/9 | 8/2/4 | 2/4/8 | 0/6/11 |
| Kill participation | 75% | 83.3% | 66.7% | 70.8% | 79.2% | 69.2% | 84.6% | 92.3% | 76.9% | 84.6% |
| CS | 215 | 218 | 273 | 244 | 26 | 214 | 108 | 324 | 255 | 29 |
| CS per minute | 7.0 | 7.1 | 8.9 | 7.9 | 0.8 | 7.0 | 3.5 | 10.5 | 8.3 | 0.9 |
| Gold | 13,085 | 13,650 | 12,917 | 15,052 | 8,174 | 10,061 | 8,532 | 16,163 | 11,247 | 6,850 |
| Gold share | 20.8% | 21.7% | 20.5% | 23.9% | 13% | 19% | 16.1% | 30.6% | 21.3% | 13% |
| Earned gold per minute | 294 | 313 | 289 | 358 | 134 | 196 | 146 | 394 | 234 | 91 |
| Damage to champions | 12,712 | 17,307 | 26,427 | 35,352 | 6,674 | 16,275 | 8,943 | 34,433 | 15,871 | 5,967 |
| Damage share | 12.9% | 17.6% | 26.8% | 35.9% | 6.8% | 20% | 11% | 42.3% | 19.5% | 7.3% |
| Damage per minute | 413 | 563 | 859 | 1,150 | 217 | 529 | 291 | 1,120 | 516 | 194 |
| Damage taken per minute | 931 | 1,713 | 510 | 326 | 525 | 802 | 1,285 | 746 | 466 | 684 |
| Vision score | 24 | 56 | 38 | 44 | 110 | 29 | 48 | 43 | 28 | 109 |
| Wards placed | 5 | 7 | 11 | 10 | 60 | 8 | 14 | 14 | 9 | 60 |
| Wards killed | 6 | 14 | 10 | 12 | 10 | 7 | 8 | 12 | 9 | 12 |
| Control wards | 1 | 8 | 8 | 2 | 17 | 4 | 12 | 7 | 1 | 15 |
| Gold spent | 11,439 | 12,389 | 11,225 | 13,159 | 7,615 | 9,195 | 7,630 | 14,990 | 11,039 | 5,876 |
| Own jungle monsters | 0 | 107 | 9 | 2 | 0 | 11 | 79 | 7 | 16 | 0 |
| Enemy jungle monsters | 5 | 22 | 0 | 8 | 0 | 0 | 1 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11125-11125_game_2
Methodology →