LPL · Patch 15.01 · Split 1
Jan 20, 2025, 09:29 AM · 24.5 minScouting line
JD Gaming won: +14.5k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Ale
5/0/8
1Jiang
1/4/2
Xun
6/1/10
Junhao
3/3/1
Scout
3/1/12
Saber
1/4/3
Peyz
8/0/6
Wako
1/6/2
MISSING
0/4/7
Rosielove
0/5/5
Draft
JD Gaming
Blue sideFirst pick
K'SanteAle
NidaleeXun
JayceScout
ZiggsPeyz
LeonaMISSING
Ultra Prime
Red side
Rumble1Jiang
Xin ZhaoJunhao
AuroraSaber
VarusWako
RellRosielove
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 0
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 10
- Towers
- 0
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line JD Gaming leads; below, Ultra Prime.
Biggest lead: JD Gaming +14,492, Ultra Prime +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | JD Gaming +14,492 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
StormsurgeXun, in 0.5% of the champion's games
Spirit VisageScout, in 1.5% of the champion's games
Wit's EndWako, in 5.6% of the champion's games
AleK'Sante
1JiangRumble
XunNidalee
JunhaoXin Zhao
ScoutJayce
SaberAurora
PeyzZiggs
WakoVarus
MISSINGLeona
RosieloveRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
JD Gaming
VictoryRed side
Ultra Prime
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/0/8 | 6/1/10 | 3/1/12 | 8/0/6 | 0/4/7 | 1/4/2 | 3/3/1 | 1/4/3 | 1/6/2 | 0/5/5 |
| Kill participation | 59.1% | 72.7% | 68.2% | 63.6% | 31.8% | 50% | 66.7% | 66.7% | 50% | 83.3% |
| CS | 158 | 175 | 201 | 263 | 32 | 153 | 171 | 178 | 212 | 26 |
| CS per minute | 6.5 | 7.1 | 8.2 | 10.7 | 1.3 | 6.2 | 7.0 | 7.3 | 8.7 | 1.1 |
| Gold | 9,876 | 11,294 | 10,412 | 13,387 | 6,250 | 7,021 | 8,217 | 7,688 | 8,576 | 5,225 |
| Gold share | 19.3% | 22.1% | 20.3% | 26.1% | 12.2% | 19.1% | 22.4% | 20.9% | 23.4% | 14.2% |
| Earned gold per minute | 270 | 328 | 292 | 413 | 122 | 153 | 202 | 180 | 217 | 80 |
| Damage to champions | 11,244 | 16,391 | 15,361 | 26,774 | 2,933 | 15,860 | 10,398 | 16,629 | 11,738 | 4,299 |
| Damage share | 15.5% | 22.5% | 21.1% | 36.8% | 4% | 26.9% | 17.6% | 28.2% | 19.9% | 7.3% |
| Damage per minute | 459 | 669 | 627 | 1,094 | 120 | 648 | 425 | 679 | 479 | 176 |
| Damage taken per minute | 862 | 1,189 | 1,103 | 186 | 530 | 659 | 1,411 | 640 | 613 | 562 |
| Vision score | 25 | 27 | 23 | 22 | 83 | 25 | 28 | 27 | 31 | 76 |
| Wards placed | 13 | 6 | 12 | 11 | 41 | 11 | 5 | 10 | 11 | 41 |
| Wards killed | 2 | 9 | 4 | 4 | 12 | 3 | 7 | 6 | 9 | 9 |
| Control wards | 6 | 8 | 3 | 4 | 10 | 9 | 4 | 7 | 3 | 14 |
| Gold spent | 8,655 | 9,510 | 8,435 | 12,060 | 5,345 | 6,890 | 8,165 | 7,095 | 8,520 | 5,095 |
| Own jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11723-11723_game_1
Methodology →