LPL · Patch 15.16 · Split 3
Aug 22, 2025, 11:08 AM · 31.4 minScouting line
LGD Gaming closed it: +9.7k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zdz
1/4/7
sasi
2/3/13
Xiaohao
3/6/6
Climber
2/1/16
Angel
2/5/3
xqw
10/1/13
Ahn
6/5/4
Shaoye
11/1/10
Parukia
0/7/10
Ycx
2/6/15
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Zdz
Ornn · 1/4/7
312
Better in 3 x 12 of 15
sasi
Rumble · 2/3/13![]()
- 1
- Kills
- 2
- 4
- Deaths
- 3
- 7
- Assists
- 13
- 2.0
- KDA
- 5.0
- 67%
- Kill participation
- 56%
- 215
- CS
- 233
- 6.8
- CS per minute
- 7.4
- 10,022
- Gold
- 11,409
- 18.4%
- Gold share
- 17.7%
- 11,995
- Damage to champions
- 19,377
- 382
- Damage per minute
- 617
- 17%
- Damage share
- 19%
- 970
- Damage taken per minute
- 552
- 28
- Vision score
- 29
- 9
- Wards placed
- 12
- 8
- Wards killed
- 3
Draft
EDward Gaming
Blue sideFirst pick
OrnnZdz
Xin ZhaoXiaohao
TaliyahAngel
VarusAhn
NautilusParukia
LGD Gaming
Red side
Rumblesasi
WukongClimber
Sylasxqw
SivirShaoye
NeekoYcx
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDward Gaming leads; below, LGD Gaming.
Biggest lead: EDward Gaming +0, LGD Gaming +9,734. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | LGD Gaming +9,734 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Crimson LucidityShaoye, in 0.1% of the champion's games
The CollectorShaoye, in 0.7% of the champion's games
Executioner's CallingXiaohao, in 1.3% of the champion's games
Boots of SwiftnessParukia, in 3.7% of the champion's games
ShadowflameAngel, in 4.7% of the champion's games
Mejai's Soulstealerxqw, in 8.7% of the champion's games
ZdzOrnn
sasiRumble
XiaohaoXin Zhao
ClimberWukong
AngelTaliyah
xqwSylas
AhnVarus
ShaoyeSivir
ParukiaNautilus
YcxNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
EDward Gaming
DefeatRed side
LGD Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/7 | 3/6/6 | 2/5/3 | 6/5/4 | 0/7/10 | 2/3/13 | 2/1/16 | 10/1/13 | 11/1/10 | 2/6/15 |
| Kill participation | 66.7% | 75% | 41.7% | 83.3% | 83.3% | 55.6% | 66.7% | 85.2% | 77.8% | 63% |
| CS | 215 | 214 | 272 | 255 | 24 | 233 | 241 | 214 | 294 | 35 |
| CS per minute | 6.8 | 6.8 | 8.7 | 8.1 | 0.8 | 7.4 | 7.7 | 6.8 | 9.4 | 1.1 |
| Gold | 10,022 | 11,419 | 12,784 | 13,342 | 6,987 | 11,409 | 12,613 | 15,045 | 16,781 | 8,440 |
| Gold share | 18.4% | 20.9% | 23.4% | 24.5% | 12.8% | 17.7% | 19.6% | 23.4% | 26.1% | 13.1% |
| Earned gold per minute | 188 | 232 | 276 | 294 | 91 | 232 | 270 | 348 | 403 | 137 |
| Damage to champions | 11,995 | 14,702 | 15,204 | 21,802 | 6,169 | 19,377 | 13,139 | 26,103 | 35,742 | 6,505 |
| Damage share | 17.2% | 21% | 21.8% | 31.2% | 8.8% | 19.2% | 13% | 25.9% | 35.4% | 6.4% |
| Damage per minute | 382 | 468 | 484 | 694 | 196 | 617 | 418 | 831 | 1,138 | 207 |
| Damage taken per minute | 970 | 1,430 | 441 | 539 | 750 | 552 | 1,242 | 792 | 365 | 505 |
| Vision score | 28 | 44 | 38 | 32 | 110 | 29 | 54 | 34 | 37 | 113 |
| Wards placed | 9 | 8 | 18 | 11 | 66 | 12 | 8 | 10 | 17 | 54 |
| Wards killed | 8 | 11 | 5 | 9 | 10 | 3 | 15 | 7 | 5 | 15 |
| Control wards | 4 | 6 | 9 | 1 | 19 | 6 | 6 | 7 | 7 | 16 |
| Gold spent | 9,854 | 11,342 | 12,659 | 12,879 | 6,565 | 10,095 | 11,387 | 13,144 | 14,529 | 7,485 |
| Own jungle monsters | 0 | 146 | 0 | 0 | 0 | 3 | 130 | 0 | 8 | 0 |
| Enemy jungle monsters | 0 | 12 | 0 | 0 | 0 | 3 | 34 | 0 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 12632-12632_game_1
Methodology →