LPL · Patch 16.09 · Split 2
May 13, 2026, 11:13 AM · 37.2 min · Game 3Scouting line
EDward Gaming won: +4.9k team gold, Top won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Hery
0/2/3
Zdz
1/2/8
re0
2/3/4
Xiaohao
3/3/5
haichao
5/2/5
Angel
1/2/2
Photic
1/3/7
Leave
7/0/5
Moham
2/2/8
Jwei
0/3/6
Draft
Oh My God
Blue side
AmbessaHery
Wukongre0
Taliyahhaichao
AshePhotic
SeraphineMoham
EDward Gaming
Red sideFirst pick
RumbleZdz
Lee SinXiaohao
AniviaAngel
JhinLeave
NautilusJwei
Objectives
- -1,038
- Gold at 15
- +1,038
- 2
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 5
- 14
- Plates
- 12
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God leads; below, EDward Gaming.
Biggest lead: Oh My God +0, EDward Gaming +4,868. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | EDward Gaming +842 |
| 15 min | EDward Gaming +1,038 |
| 20 min | EDward Gaming +805 |
| 25 min | EDward Gaming +346 |
| End (37 min) | EDward Gaming +4,868 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Unsealed SpellbookJwei, in 3.7% of the champion's games
Phantom DancerLeave, in 7.6% of the champion's games
Mikael's BlessingJwei, in 9.1% of the champion's games
Deathfire Touchhaichao, in 14% of the champion's games
HeryAmbessa
ZdzRumble
re0Wukong
XiaohaoLee Sin
haichaoTaliyah
AngelAnivia
PhoticAshe
LeaveJhin
MohamSeraphine
JweiNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Oh My God
DefeatRed side
EDward Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/3 | 2/3/4 | 5/2/5 | 1/3/7 | 2/2/8 | 1/2/8 | 3/3/5 | 1/2/2 | 7/0/5 | 0/3/6 |
| Kill participation | 30% | 60% | 100% | 80% | 100% | 75% | 66.7% | 25% | 100% | 50% |
| CS | 339 | 257 | 341 | 376 | 52 | 347 | 245 | 312 | 421 | 38 |
| CS per minute | 9.1 | 6.9 | 9.2 | 10.1 | 1.4 | 9.3 | 6.6 | 8.4 | 11.3 | 1.0 |
| Gold | 12,811 | 13,297 | 15,743 | 15,818 | 9,862 | 16,416 | 13,536 | 12,575 | 20,628 | 9,244 |
| Gold share | 19% | 19.7% | 23.3% | 23.4% | 14.6% | 22.7% | 18.7% | 17.4% | 28.5% | 12.8% |
| Earned gold per minute | 215 | 228 | 294 | 296 | 136 | 312 | 234 | 209 | 425 | 119 |
| Damage to champions | 10,162 | 8,027 | 17,230 | 18,081 | 8,911 | 28,480 | 7,771 | 8,952 | 21,501 | 3,041 |
| Damage share | 16.3% | 12.9% | 27.6% | 29% | 14.3% | 40.8% | 11.1% | 12.8% | 30.8% | 4.4% |
| Damage per minute | 273 | 216 | 464 | 486 | 240 | 766 | 209 | 241 | 579 | 82 |
| Damage taken per minute | 636 | 797 | 359 | 384 | 334 | 501 | 693 | 624 | 203 | 443 |
| Damage mitigated per minute | 949 | 754 | 200 | 224 | 162 | 1,006 | 912 | 396 | 161 | 900 |
| Damage to towers | 4,847 | 5,867 | 6,164 | 596 | 3,120 | 6,701 | 3,342 | 2,044 | 16,744 | 853 |
| Vision score | 52 | 90 | 64 | 50 | 184 | 64 | 72 | 57 | 41 | 139 |
| Wards placed | 12 | 16 | 23 | 12 | 81 | 21 | 23 | 19 | 13 | 82 |
| Wards killed | 11 | 18 | 10 | 15 | 24 | 5 | 12 | 13 | 12 | 14 |
| Control wards | 6 | 13 | 8 | 2 | 22 | 11 | 10 | 6 | 3 | 24 |
| Gold at 15 | 4,908 | 5,459 | 5,163 | 5,981 | 3,516 | 6,243 | 5,410 | 5,138 | 5,729 | 3,545 |
| Gold diff at 10 | -415 | -135 | +78 | -279 | -91 | +415 | +135 | -78 | +279 | +91 |
| Gold diff at 15 | -1,335 | +49 | +25 | +252 | -29 | +1,335 | -49 | -25 | -252 | +29 |
| XP diff at 10 | -90 | -290 | +96 | -561 | +238 | +90 | +290 | -96 | +561 | -238 |
| XP diff at 15 | -1,052 | -303 | +155 | +58 | +96 | +1,052 | +303 | -155 | -58 | -96 |
| CS diff at 10 | -4 | +1 | -2 | -17 | -3 | +4 | -1 | +2 | +17 | +3 |
| CS diff at 15 | -26 | +5 | -1 | -3 | +1 | +26 | -5 | +1 | +3 | -1 |
| Gold diff at 20 | -1,760 | -117 | +1,797 | -1,209 | +484 | +1,760 | +117 | -1,797 | +1,209 | -484 |
| XP diff at 20 | -1,336 | -1,203 | +215 | -67 | +1,070 | +1,336 | +1,203 | -215 | +67 | -1,070 |
| CS diff at 20 | -29 | +5 | +1 | -15 | +2 | +29 | -5 | -1 | +15 | -2 |
| Gold diff at 25 | -1,784 | -25 | +1,984 | -1,195 | +674 | +1,784 | +25 | -1,984 | +1,195 | -674 |
| XP diff at 25 | -1,523 | -794 | -2,078 | +67 | +813 | +1,523 | +794 | +2,078 | -67 | -813 |
| CS diff at 25 | -32 | +3 | +1 | -10 | +5 | +32 | -3 | -1 | +10 | -5 |
| Gold spent | 12,499 | 13,247 | 15,604 | 15,574 | 9,151 | 13,979 | 11,549 | 11,994 | 16,924 | 8,241 |
| Multikills | — | — | 2× double | — | — | — | — | — | 1× double, 1× triple | — |
Game ID 13269-13269_game_3
Methodology →