LPL · Patch 16.15 · Split 3
Aug 15, 2026, 02:10 PM · 29.9 min · Game 2Scouting line
Bilibili Gaming won: +11.1k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Flandre
3/1/6
Cube
0/2/3
Xun
5/0/16
Monki
3/6/2
Knight
9/3/3
Karis
3/5/1
Viper
8/2/12
About
1/7/2
ON
0/1/20
Erha
0/5/1
Draft
Bilibili Gaming
Blue side
JayceFlandre
Jarvan IVXun
LockeKnight
YunaraViper
LuluON
Team WE
Red sideFirst pick
YorickCube
NocturneMonki
AhriKaris
LucianAbout
MilioErha
Objectives
- +5,018
- Gold at 15
- -5,018
- 3
- Dragons
- 1
- 2
- Void grubs
- 1
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 4
- 37
- Plates
- 25
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming leads; below, Team WE.
Biggest lead: Bilibili Gaming +11,113, Team WE +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Bilibili Gaming +2,209 |
| 15 min | Bilibili Gaming +5,018 |
| 20 min | Bilibili Gaming +4,807 |
| 25 min | Bilibili Gaming +5,973 |
| End (30 min) | Bilibili Gaming +11,113 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
StormsurgeKaris, in 1.5% of the champion's games
Executioner's CallingAbout, in 1.9% of the champion's games
Serpent's FangMonki, in 3.5% of the champion's games
GuardianON, in 3.7% of the champion's games
Death's DanceXun, in 8.5% of the champion's games
FlandreJayce
CubeYorick
XunJarvan IV
MonkiNocturne
KnightLocke
KarisAhri
ViperYunara
AboutLucian
ONLulu
ErhaMilio
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Bilibili Gaming
VictoryRed side
Team WE
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/6 | 5/0/16 | 9/3/3 | 8/2/12 | 0/1/20 | 0/2/3 | 3/6/2 | 3/5/1 | 1/7/2 | 0/5/1 |
| Kill participation | 36% | 84% | 48% | 80% | 80% | 42.9% | 71.4% | 57.1% | 42.9% | 14.3% |
| CS | 264 | 215 | 210 | 350 | 24 | 301 | 197 | 252 | 264 | 26 |
| CS per minute | 8.8 | 7.2 | 7.0 | 11.7 | 0.8 | 10.1 | 6.6 | 8.4 | 8.8 | 0.9 |
| Gold | 12,510 | 13,427 | 12,787 | 17,383 | 9,572 | 12,304 | 11,719 | 11,685 | 11,820 | 7,038 |
| Gold share | 19% | 20.4% | 19.5% | 26.5% | 14.6% | 22.5% | 21.5% | 21.4% | 21.7% | 12.9% |
| Earned gold per minute | 287 | 318 | 297 | 450 | 189 | 280 | 261 | 260 | 264 | 104 |
| Damage to champions | 14,954 | 15,834 | 19,030 | 28,295 | 5,176 | 13,992 | 11,826 | 13,639 | 14,806 | 3,189 |
| Damage share | 18% | 19% | 22.8% | 34% | 6.2% | 24.4% | 20.6% | 23.7% | 25.8% | 5.6% |
| Damage per minute | 501 | 530 | 637 | 947 | 173 | 468 | 396 | 457 | 496 | 107 |
| Damage taken per minute | 373 | 843 | 612 | 565 | 443 | 751 | 1,137 | 644 | 645 | 408 |
| Damage mitigated per minute | 245 | 1,416 | 361 | 486 | 275 | 741 | 623 | 295 | 402 | 184 |
| Damage to towers | 7,237 | 6,978 | 7,575 | 16,758 | 4,788 | 16,026 | 1,347 | 4,314 | 5,500 | 0 |
| Vision score | 54 | 46 | 31 | 36 | 133 | 64 | 34 | 50 | 43 | 114 |
| Wards placed | 18 | 13 | 5 | 16 | 69 | 19 | 8 | 4 | 12 | 63 |
| Wards killed | 7 | 7 | 8 | 10 | 14 | 11 | 5 | 19 | 16 | 10 |
| Gold at 15 | 5,436 | 6,297 | 6,894 | 8,210 | 4,331 | 5,798 | 5,805 | 6,084 | 4,853 | 3,610 |
| Gold diff at 10 | -563 | -294 | +853 | +1,709 | +504 | +563 | +294 | -853 | -1,709 | -504 |
| Gold diff at 15 | -362 | +492 | +810 | +3,357 | +721 | +362 | -492 | -810 | -3,357 | -721 |
| XP diff at 10 | -744 | +189 | +798 | +867 | +964 | +744 | -189 | -798 | -867 | -964 |
| XP diff at 15 | -780 | +1,249 | -64 | +2,425 | +1,367 | +780 | -1,249 | +64 | -2,425 | -1,367 |
| CS diff at 10 | -14 | +3 | +15 | +27 | -6 | +14 | -3 | -15 | -27 | +6 |
| CS diff at 15 | -13 | +11 | +1 | +54 | -9 | +13 | -11 | -1 | -54 | +9 |
| Gold diff at 20 | -1,118 | +265 | +706 | +3,637 | +1,317 | +1,118 | -265 | -706 | -3,637 | -1,317 |
| XP diff at 20 | -865 | +1,982 | -696 | +2,639 | +854 | +865 | -1,982 | +696 | -2,639 | -854 |
| CS diff at 20 | -9 | +14 | -25 | +64 | -11 | +9 | -14 | +25 | -64 | +11 |
| Gold diff at 25 | -801 | +672 | +472 | +3,959 | +1,671 | +801 | -672 | -472 | -3,959 | -1,671 |
| XP diff at 25 | -983 | +2,307 | -627 | +3,443 | +1,256 | +983 | -2,307 | +627 | -3,443 | -1,256 |
| CS diff at 25 | -20 | +15 | -44 | +79 | -6 | +20 | -15 | +44 | -79 | +6 |
| Multikills | 1× double | 1× double | 1× double | 1× double | — | — | — | — | — | — |
Game ID 13416-13416_game_2
Methodology →