LPL · Patch 16.17 · Split 3
PlayoffsSep 13, 2026, 11:02 AM · 35.4 min · Game 3Scouting line
Bilibili Gaming won: +11.1k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Breathe
3/5/3
Bin
1/2/10
Tarzan
0/4/8
Xun
3/2/12
Shanks
1/4/4
Knight
10/2/4
Hope
5/4/3
Viper
6/0/8
Kael
0/3/8
ON
0/3/16
Draft
Anyone's Legend
Blue side
KennenBreathe
SkarnerTarzan
LissandraShanks
LucianHope
MilioKael
Bilibili Gaming
Red sideFirst pick
RenektonBin
PantheonXun
AkaliKnight
XayahViper
RakanON
Objectives
- -1,956
- Gold at 15
- +1,956
- 3
- Dragons
- 3
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 7
- 11
- Plates
- 43
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Anyone's Legend leads; below, Bilibili Gaming.
Biggest lead: Anyone's Legend +0, Bilibili Gaming +11,067. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Bilibili Gaming +1,527 |
| 15 min | Bilibili Gaming +1,956 |
| 20 min | Bilibili Gaming +885 |
| 25 min | Bilibili Gaming +2,583 |
| End (35 min) | Bilibili Gaming +11,067 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
CryptbloomBreathe, in 1% of the champion's games
Banshee's VeilKnight, in 1.4% of the champion's games
ConquerorBreathe, in 4.8% of the champion's games
Guardian AngelHope, in 8.6% of the champion's games
BreatheKennen
BinRenekton
TarzanSkarner
XunPantheon
ShanksLissandra
KnightAkali
HopeLucian
ViperXayah
KaelMilio
ONRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Anyone's Legend
DefeatRed side
Bilibili Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/5/3 | 0/4/8 | 1/4/4 | 5/4/3 | 0/3/8 | 1/2/10 | 3/2/12 | 10/2/4 | 6/0/8 | 0/3/16 |
| Kill participation | 66.7% | 88.9% | 55.6% | 88.9% | 88.9% | 55% | 75% | 70% | 70% | 80% |
| CS | 288 | 244 | 305 | 388 | 28 | 288 | 244 | 345 | 393 | 43 |
| CS per minute | 8.1 | 6.9 | 8.6 | 11.0 | 0.8 | 8.1 | 6.9 | 9.7 | 11.1 | 1.2 |
| Gold | 12,931 | 11,752 | 12,076 | 18,099 | 8,371 | 12,676 | 14,228 | 18,516 | 18,665 | 10,211 |
| Gold share | 20.5% | 18.6% | 19.1% | 28.6% | 13.2% | 17.1% | 19.2% | 24.9% | 25.1% | 13.7% |
| Earned gold per minute | 235 | 201 | 211 | 381 | 106 | 228 | 271 | 392 | 397 | 158 |
| Damage to champions | 22,483 | 15,823 | 20,141 | 34,970 | 6,243 | 13,550 | 16,539 | 25,850 | 31,102 | 3,434 |
| Damage share | 22.6% | 15.9% | 20.2% | 35.1% | 6.3% | 15% | 18.3% | 28.6% | 34.4% | 3.8% |
| Damage per minute | 635 | 447 | 568 | 987 | 176 | 382 | 467 | 730 | 878 | 97 |
| Damage taken per minute | 570 | 941 | 698 | 640 | 287 | 726 | 1,007 | 687 | 639 | 562 |
| Damage mitigated per minute | 544 | 1,637 | 339 | 637 | 127 | 1,010 | 802 | 673 | 552 | 831 |
| Damage to towers | 1,700 | 0 | 2,454 | 2,050 | 0 | 2,995 | 1,378 | 16,773 | 7,342 | 706 |
| Vision score | 53 | 59 | 40 | 98 | 146 | 47 | 56 | 26 | 79 | 158 |
| Wards placed | 15 | 16 | 9 | 21 | 77 | 10 | 11 | 6 | 21 | 90 |
| Wards killed | 9 | 12 | 9 | 34 | 12 | 7 | 10 | 5 | 22 | 17 |
| Control wards | 9 | 14 | 4 | 8 | 22 | 5 | 9 | 3 | 7 | 28 |
| Gold at 15 | 4,971 | 4,863 | 5,153 | 5,457 | 3,487 | 4,685 | 5,302 | 5,969 | 6,190 | 3,741 |
| Gold diff at 10 | +108 | -305 | -641 | -448 | -241 | -108 | +305 | +641 | +448 | +241 |
| Gold diff at 15 | +286 | -439 | -816 | -733 | -254 | -286 | +439 | +816 | +733 | +254 |
| XP diff at 10 | +22 | -103 | -243 | -125 | -207 | -22 | +103 | +243 | +125 | +207 |
| XP diff at 15 | +151 | -932 | -646 | -336 | -366 | -151 | +932 | +646 | +336 | +366 |
| CS diff at 10 | +1 | -1 | +9 | +6 | -1 | -1 | +1 | -9 | -6 | +1 |
| CS diff at 15 | +9 | -7 | +1 | -2 | -3 | -9 | +7 | -1 | +2 | +3 |
| Gold diff at 20 | +727 | -459 | -1,133 | +225 | -245 | -727 | +459 | +1,133 | -225 | +245 |
| XP diff at 20 | -58 | +220 | -1,038 | +190 | +138 | +58 | -220 | +1,038 | -190 | -138 |
| CS diff at 20 | -6 | +6 | -14 | -4 | -3 | +6 | -6 | +14 | +4 | +3 |
| Gold diff at 25 | +691 | -1,163 | -2,122 | +440 | -429 | -691 | +1,163 | +2,122 | -440 | +429 |
| XP diff at 25 | -210 | -998 | -1,831 | -811 | -885 | +210 | +998 | +1,831 | +811 | +885 |
| CS diff at 25 | +4 | 0 | -20 | -8 | -6 | -4 | 0 | +20 | +8 | +6 |
| Gold spent | 12,389 | 11,039 | 11,469 | 18,089 | 8,100 | 12,049 | 12,569 | 18,064 | 15,744 | 9,025 |
| Multikills | 1× double | — | — | — | — | — | — | 1× double | 1× double, 1× triple | — |
Game ID 13505-13505_game_3
Methodology →