DCGI · Patch 16.18
Oct 13, 2026, 11:58 AM · 33.5 min · Game 2Scouting line
HANJIN BRION closed it: +6.7k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Burdol
3/3/3
Casting
2/5/11
Heng
4/5/9
GIDEON
6/2/12
Tangyuan
5/2/6
Roamer
4/1/7
Shaoye
3/5/8
Teddy
6/2/8
Crisp
0/5/10
Namgung
1/5/14
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Burdol
Yorick · 3/3/3
411
Better in 4 x 11 of 15
Casting
Varus · 2/5/11![]()
- 3
- Kills
- 2
- 3
- Deaths
- 5
- 3
- Assists
- 11
- 2.0
- KDA
- 2.6
- 40%
- Kill participation
- 68%
- 278
- CS
- 298
- 8.3
- CS per minute
- 8.9
- 12,433
- Gold
- 13,525
- 20%
- Gold share
- 19%
- 16,267
- Damage to champions
- 21,586
- 486
- Damage per minute
- 645
- 21%
- Damage share
- 22%
- 888
- Damage taken per minute
- 515
- 48
- Vision score
- 55
- 14
- Wards placed
- 19
- 11
- Wards killed
- 5
Draft
LGD Gaming
Blue side
YorickBurdol
Jarvan IVHeng
RyzeTangyuan
AsheShaoye
SeraphineCrisp
HANJIN BRION
Red sideFirst pick
VarusCasting
Lee SinGIDEON
OriannaRoamer
EzrealTeddy
LeonaNamgung
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LGD Gaming leads; below, HANJIN BRION.
Biggest lead: LGD Gaming +0, HANJIN BRION +6,692. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (34 min) | HANJIN BRION +6,692 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Guardian AngelTeddy, in 1.7% of the champion's games
Mercury's TreadsCasting, in 3% of the champion's games
Arcane CometBurdol, in 3.1% of the champion's games
Spear of ShojinHeng, in 4.4% of the champion's games
Mikael's BlessingNamgung, in 4.5% of the champion's games
Jak'Sho, The ProteanCasting, in 6.8% of the champion's games
BurdolYorick
CastingVarus
HengJarvan IV
GIDEONLee Sin
TangyuanRyze
RoamerOrianna
ShaoyeAshe
TeddyEzreal
CrispSeraphine
NamgungLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
LGD Gaming
DefeatRed side
HANJIN BRION
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/3 | 4/5/9 | 5/2/6 | 3/5/8 | 0/5/10 | 2/5/11 | 6/2/12 | 4/1/7 | 6/2/8 | 1/5/14 |
| Kill participation | 40% | 86.7% | 73.3% | 73.3% | 66.7% | 68.4% | 94.7% | 57.9% | 73.7% | 78.9% |
| CS | 278 | 197 | 303 | 330 | 48 | 298 | 249 | 290 | 349 | 41 |
| CS per minute | 8.3 | 5.9 | 9.1 | 9.9 | 1.4 | 8.9 | 7.4 | 8.7 | 10.4 | 1.2 |
| Gold | 12,433 | 12,650 | 13,188 | 16,276 | 8,537 | 13,525 | 14,750 | 13,789 | 18,247 | 9,465 |
| Gold share | 19.7% | 20.1% | 20.9% | 25.8% | 13.5% | 19.4% | 21.1% | 19.8% | 26.2% | 13.6% |
| Earned gold per minute | 241 | 247 | 263 | 356 | 124 | 273 | 310 | 281 | 415 | 152 |
| Damage to champions | 16,267 | 11,465 | 18,453 | 22,142 | 7,587 | 21,586 | 17,822 | 26,638 | 28,122 | 3,530 |
| Damage share | 21.4% | 15.1% | 24.3% | 29.2% | 10% | 22.1% | 18.2% | 27.3% | 28.8% | 3.6% |
| Damage per minute | 486 | 343 | 551 | 662 | 227 | 645 | 533 | 796 | 840 | 105 |
| Damage taken per minute | 888 | 980 | 492 | 523 | 429 | 515 | 965 | 370 | 455 | 663 |
| Vision score | 48 | 55 | 64 | 64 | 138 | 55 | 69 | 58 | 30 | 153 |
| Wards placed | 14 | 11 | 24 | 15 | 68 | 19 | 24 | 18 | 11 | 72 |
| Wards killed | 11 | 13 | 13 | 15 | 18 | 5 | 9 | 8 | 8 | 23 |
| Control wards | 11 | 11 | 12 | 4 | 19 | 5 | 8 | 7 | 2 | 22 |
| Gold spent | 12,272 | 12,534 | 12,519 | 16,155 | 8,030 | 11,975 | 12,715 | 11,764 | 15,657 | 8,505 |
| Own jungle monsters | 4 | 136 | 7 | 15 | 0 | 4 | 152 | 2 | 8 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 0 | 17 | 2 | 3 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 13616-13616_game_2
Methodology →