LPL · Patch 7.01 · Spring
Feb 12, 2017, 09:09 AM · 37 min · Game 2Scouting line
Vici Gaming won: +14.8k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
GimGoon
4/4/2
Loong
6/2/8
aqiu
2/5/3
Bengi
4/1/15
Grail
1/6/2
Easyhoon
5/2/9
wynn
2/4/4
Endless
6/3/7
Savoki
1/7/3
Hetong
5/2/13
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
GimGoon
Jayce · 4/4/2
77
Better in 7 x 7 of 14
Loong
Maokai · 6/2/8![]()
- 4
- Kills
- 6
- 4
- Deaths
- 2
- 2
- Assists
- 8
- 1.5
- KDA
- 7.0
- 60%
- Kill participation
- 54%
- 349
- CS
- 334
- 9.4
- CS per minute
- 9.0
- 14,101
- Gold
- 15,695
- 24%
- Gold share
- 21%
- 19,150
- Damage to champions
- 12,853
- 518
- Damage per minute
- 348
- 28%
- Damage share
- 15%
- 432
- Damage taken per minute
- 698
- 19
- Wards placed
- 23
- 6
- Wards killed
- 7
Draft
Game Talents
Blue sideFirst pick
JayceGimGoon
Rek'Saiaqiu
RyzeGrail
Caitlynwynn
Tahm KenchSavoki
Vici Gaming
Red side
MaokaiLoong
OlafBengi
SyndraEasyhoon
JhinEndless
MalzaharHetong
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Game Talents leads; below, Vici Gaming.
Biggest lead: Game Talents +0, Vici Gaming +14,760. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (37 min) | Vici Gaming +14,760 |
Blue side
Game Talents
DefeatRed side
Vici Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/4/2 | 2/5/3 | 1/6/2 | 2/4/4 | 1/7/3 | 6/2/8 | 4/1/15 | 5/2/9 | 6/3/7 | 5/2/13 |
| Kill participation | 60% | 50% | 30% | 60% | 40% | 53.8% | 73.1% | 53.8% | 50% | 69.2% |
| CS | 349 | 130 | 288 | 354 | 38 | 334 | 171 | 377 | 298 | 28 |
| CS per minute | 9.4 | 3.5 | 7.8 | 9.6 | 1.0 | 9.0 | 4.6 | 10.2 | 8.1 | 0.8 |
| Gold | 14,101 | 10,361 | 12,448 | 14,444 | 8,241 | 15,695 | 13,654 | 17,858 | 15,427 | 11,721 |
| Gold share | 23.7% | 17.4% | 20.9% | 24.2% | 13.8% | 21.1% | 18.4% | 24% | 20.7% | 15.8% |
| Earned gold per minute | 252 | 151 | 207 | 261 | 94 | 295 | 240 | 354 | 288 | 188 |
| Damage to champions | 19,150 | 8,382 | 19,145 | 15,820 | 5,990 | 12,853 | 14,351 | 27,761 | 16,469 | 15,331 |
| Damage share | 28% | 12.2% | 28% | 23.1% | 8.7% | 14.8% | 16.5% | 32% | 19% | 17.7% |
| Damage per minute | 518 | 227 | 518 | 428 | 162 | 348 | 388 | 751 | 445 | 415 |
| Damage taken per minute | 432 | 926 | 512 | 470 | 668 | 698 | 1,022 | 346 | 332 | 274 |
| Wards placed | 19 | 33 | 16 | 11 | 50 | 23 | 28 | 19 | 10 | 58 |
| Wards killed | 6 | 19 | 4 | 11 | 6 | 7 | 27 | 6 | 6 | 17 |
| Control wards | 4 | 6 | 3 | 2 | 12 | 5 | 11 | 5 | 4 | 21 |
| Own jungle monsters | 2 | 66 | 7 | 22 | 0 | 14 | 66 | 19 | 3 | 0 |
| Enemy jungle monsters | 8 | 29 | 16 | 0 | 1 | 21 | 48 | 17 | 1 | 1 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1524-1623
Methodology →