LPL · Patch 7.01 · Spring
Feb 12, 2017, 12:02 PM · 57.2 min · Game 316Kills17
98.1kGold99.8k
156,146Damage148,689
Scouting line
QG Reapers won: +1.7k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
957
0/2/11
Kabe
3/4/8
—
—
—
—
—
—
Condi
6/4/3
Clid
4/3/9
—
—
—
—
—
—
xiye
7/5/4
Doinb
7/4/7
—
—
—
—
—
—
Mystic
3/3/5
Alone
3/2/7
—
—
—
—
—
—
Ben
0/3/10
Ali
0/3/10
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
957
Shen · 0/2/11
68
Better in 6 x 8 of 14
Kabe
Trundle · 3/4/8![]()
- 0
- Kills
- 3
- 2
- Deaths
- 4
- 11
- Assists
- 8
- 5.5
- KDA
- 2.8
- 69%
- Kill participation
- 65%
- 440
- CS
- 481
- 7.7
- CS per minute
- 8.4
- 20,086
- Gold
- 22,482
- 21%
- Gold share
- 23%
- 24,986
- Damage to champions
- 30,310
- 437
- Damage per minute
- 530
- 16%
- Damage share
- 20%
- 1,090
- Damage taken per minute
- 1,211
- 33
- Wards placed
- 29
- 6
- Wards killed
- 2
Draft
Team WE
Blue sideFirst pick
Shen957
Kha'ZixCondi
LeBlancxiye
VarusMystic
BardBen
Bans




QG Reapers
Red side
TrundleKabe
Lee SinClid
KarmaDoinb
JhinAlone
Tahm KenchAli
Bans




Objectives
QG Reapers
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 3
- 9
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team WE leads; below, QG Reapers.
Biggest lead: Team WE +0, QG Reapers +1,706. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (57 min) | QG Reapers +1,706 |
Blue side
Team WE
DefeatRed side
QG Reapers
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/11 | 6/4/3 | 7/5/4 | 3/3/5 | 0/3/10 | 3/4/8 | 4/3/9 | 7/4/7 | 3/2/7 | 0/3/10 |
| Kill participation | 68.8% | 56.3% | 68.8% | 50% | 62.5% | 64.7% | 76.5% | 82.4% | 58.8% | 58.8% |
| CS | 440 | 233 | 400 | 493 | 35 | 481 | 262 | 499 | 400 | 56 |
| CS per minute | 7.7 | 4.1 | 7.0 | 8.6 | 0.6 | 8.4 | 4.6 | 8.7 | 7.0 | 1.0 |
| Gold | 20,086 | 19,391 | 21,857 | 21,890 | 14,865 | 22,482 | 19,024 | 23,810 | 20,461 | 14,018 |
| Gold share | 20.5% | 19.8% | 22.3% | 22.3% | 15.2% | 22.5% | 19.1% | 23.9% | 20.5% | 14% |
| Earned gold per minute | 224 | 212 | 255 | 256 | 133 | 266 | 206 | 289 | 231 | 118 |
| Damage to champions | 24,986 | 25,734 | 39,217 | 56,782 | 9,427 | 30,310 | 16,197 | 58,976 | 35,503 | 7,703 |
| Damage share | 16% | 16.5% | 25.1% | 36.4% | 6% | 20.4% | 10.9% | 39.7% | 23.9% | 5.2% |
| Damage per minute | 437 | 450 | 686 | 993 | 165 | 530 | 283 | 1,031 | 621 | 135 |
| Damage taken per minute | 1,090 | 874 | 574 | 408 | 520 | 1,211 | 846 | 594 | 399 | 546 |
| Wards placed | 33 | 13 | 31 | 22 | 106 | 29 | 39 | 28 | 18 | 131 |
| Wards killed | 6 | 23 | 16 | 28 | 33 | 2 | 30 | 11 | 10 | 16 |
| Control wards | 2 | 8 | 6 | 4 | 28 | 2 | 8 | 2 | 1 | 35 |
| Own jungle monsters | 8 | 107 | 23 | 13 | 0 | 2 | 100 | 34 | 21 | 0 |
| Enemy jungle monsters | 14 | 61 | 22 | 3 | 0 | 1 | 79 | 17 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1525-1626
Methodology →