LPL · Patch 7.01 · Spring
Feb 18, 2017, 09:41 AM · 44.1 min · Game 2Scouting line
EDward Gaming won: +9.9k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kabe
3/3/5
Mouse
1/3/11
Clid
2/6/4
Fireloli
5/2/6
Doinb
0/4/4
Scout
8/2/4
Candyseven
3/1/4
Zet
4/2/6
CL0UD
1/4/7
Meiko
0/0/13
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Kabe
Trundle · 3/3/5
76
Better in 7 x 6 of 14
Mouse
Maokai · 1/3/11![]()
- 3
- Kills
- 1
- 3
- Deaths
- 3
- 5
- Assists
- 11
- 2.7
- KDA
- 4.0
- 89%
- Kill participation
- 67%
- 421
- CS
- 354
- 9.6
- CS per minute
- 8.0
- 17,385
- Gold
- 16,636
- 24%
- Gold share
- 20%
- 17,041
- Damage to champions
- 18,040
- 387
- Damage per minute
- 409
- 17.5%
- Damage share
- 18.0%
- 1,135
- Damage taken per minute
- 955
- 22
- Wards placed
- 25
- 13
- Wards killed
- 10
Draft
QG Reapers
Blue sideFirst pick
TrundleKabe
EliseClid
RyzeDoinb
VarusCandyseven
MalzaharCL0UD
EDward Gaming
Red side
MaokaiMouse
Kha'ZixFireloli
LeBlancScout
JhinZet
TaricMeiko
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 3
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line QG Reapers leads; below, EDward Gaming.
Biggest lead: QG Reapers +0, EDward Gaming +9,851. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (44 min) | EDward Gaming +9,851 |
Blue side
QG Reapers
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 3 / 3 / 5(2.67) | 421 9.6/m | ||
| 2 / 6 / 4(1) | 148 3.4/m | ||
| 0 / 4 / 4(1) | 426 9.7/m | ||
| 3 / 1 / 4(7) | 403 9.1/m | ||
| CL0UDCL0UD | 1 / 4 / 7(2) | 39 0.9/m |
Red side
EDward Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/5 | 2/6/4 | 0/4/4 | 3/1/4 | 1/4/7 | 1/3/11 | 5/2/6 | 8/2/4 | 4/2/6 | 0/0/13 |
| Kill participation | 88.9% | 66.7% | 44.4% | 77.8% | 88.9% | 66.7% | 61.1% | 66.7% | 55.6% | 72.2% |
| CS | 421 | 148 | 426 | 403 | 39 | 354 | 211 | 382 | 379 | 67 |
| CS per minute | 9.6 | 3.4 | 9.7 | 9.1 | 0.9 | 8.0 | 4.8 | 8.7 | 8.6 | 1.5 |
| Gold | 17,385 | 12,383 | 16,569 | 16,727 | 10,673 | 16,636 | 16,524 | 19,845 | 18,258 | 12,325 |
| Gold share | 23.6% | 16.8% | 22.5% | 22.7% | 14.5% | 19.9% | 19.8% | 23.7% | 21.8% | 14.7% |
| Earned gold per minute | 266 | 153 | 248 | 251 | 114 | 249 | 247 | 322 | 286 | 151 |
| Damage to champions | 17,041 | 14,835 | 21,321 | 36,029 | 8,235 | 18,040 | 19,911 | 29,639 | 28,026 | 4,602 |
| Damage share | 17.5% | 15.2% | 21.9% | 37% | 8.4% | 18% | 19.9% | 29.6% | 28% | 4.6% |
| Damage per minute | 387 | 337 | 484 | 818 | 187 | 409 | 452 | 673 | 636 | 104 |
| Damage taken per minute | 1,135 | 687 | 525 | 220 | 350 | 955 | 774 | 565 | 286 | 499 |
| Wards placed | 22 | 41 | 28 | 25 | 76 | 25 | 41 | 24 | 21 | 75 |
| Wards killed | 13 | 17 | 9 | 11 | 25 | 10 | 22 | 17 | 11 | 25 |
| Control wards | 3 | 14 | 9 | 9 | 15 | 5 | 11 | 3 | 6 | 25 |
| Own jungle monsters | 10 | 74 | 31 | 4 | 1 | 8 | 86 | 17 | 4 | 0 |
| Enemy jungle monsters | 10 | 45 | 30 | 2 | 0 | 11 | 52 | 5 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1531-1671
Methodology →