LPL · Spring
Apr 01, 2017, 10:35 AM · 51.4 minScouting line
Snake Esports won: +11.8k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
AmazingJ
2/3/8
Flandre
4/2/11
Flawless
3/5/5
SofM
10/3/14
Athena
3/7/3
Tank
7/1/11
Jinjiao
3/4/8
Mint
4/4/12
Starlight
1/7/6
kRYST4L
1/2/19
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
AmazingJ
Kled · 2/3/8
58
Better in 5 x 8 of 14
Flandre
Rumble · 4/2/11![]()
- 2
- Kills
- 4
- 3
- Deaths
- 2
- 8
- Assists
- 11
- 3.3
- KDA
- 7.5
- 83%
- Kill participation
- 58%
- 509
- CS
- 437
- 9.9
- CS per minute
- 8.5
- 20,319
- Gold
- 20,461
- 23%
- Gold share
- 21%
- 18,318
- Damage to champions
- 48,800
- 356
- Damage per minute
- 949
- 15%
- Damage share
- 31%
- 1,350
- Damage taken per minute
- 650
- 29
- Wards placed
- 29
- 4
- Wards killed
- 2
Draft
I May
Blue sideFirst pick
KledAmazingJ
EliseFlawless
TalonAthena
CaitlynJinjiao
ZyraStarlight
Snake Esports
Red side
RumbleFlandre
Lee SinSofM
RyzeTank
AsheMint
LulukRYST4L
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 5
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 4
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line I May leads; below, Snake Esports.
Biggest lead: I May +0, Snake Esports +11,807. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (51 min) | Snake Esports +11,807 |
Blue side
I May
DefeatRed side
Snake Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/8 | 3/5/5 | 3/7/3 | 3/4/8 | 1/7/6 | 4/2/11 | 10/3/14 | 7/1/11 | 4/4/12 | 1/2/19 |
| Kill participation | 83.3% | 66.7% | 50% | 91.7% | 58.3% | 57.7% | 92.3% | 69.2% | 61.5% | 76.9% |
| CS | 509 | 229 | 368 | 464 | 44 | 437 | 210 | 483 | 447 | 73 |
| CS per minute | 9.9 | 4.5 | 7.2 | 9.0 | 0.9 | 8.5 | 4.1 | 9.4 | 8.7 | 1.4 |
| Gold | 20,319 | 16,881 | 17,390 | 19,932 | 13,389 | 20,461 | 18,853 | 22,906 | 21,474 | 16,024 |
| Gold share | 23.1% | 19.2% | 19.8% | 22.7% | 15.2% | 20.5% | 18.9% | 23% | 21.5% | 16.1% |
| Earned gold per minute | 275 | 208 | 218 | 268 | 140 | 278 | 247 | 325 | 298 | 192 |
| Damage to champions | 18,318 | 28,294 | 23,790 | 34,864 | 21,355 | 48,800 | 24,413 | 32,545 | 41,099 | 11,321 |
| Damage share | 14.5% | 22.3% | 18.8% | 27.5% | 16.9% | 30.9% | 15.4% | 20.6% | 26% | 7.2% |
| Damage per minute | 356 | 550 | 463 | 678 | 415 | 949 | 475 | 633 | 799 | 220 |
| Damage taken per minute | 1,350 | 714 | 623 | 562 | 511 | 650 | 883 | 584 | 528 | 505 |
| Wards placed | 29 | 60 | 29 | 14 | 89 | 29 | 60 | 27 | 18 | 82 |
| Wards killed | 4 | 43 | 7 | 22 | 26 | 2 | 24 | 8 | 12 | 46 |
| Control wards | 2 | 22 | 5 | 3 | 20 | 3 | 11 | 7 | 6 | 20 |
| Own jungle monsters | 18 | 102 | 12 | 10 | 0 | 16 | 88 | 9 | 9 | 0 |
| Enemy jungle monsters | 25 | 40 | 8 | 0 | 0 | 16 | 66 | 17 | 11 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1578-1997
Methodology →