LPL · Patch 7.06 · Spring
Apr 06, 2017, 09:18 AM · 31.2 minScouting line
QG Reapers closed it: +5.1k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kabe
3/1/8
Loong
2/3/4
Clid
3/1/4
Bengi
1/4/4
Doinb
2/2/9
Easyhoon
2/1/4
Alone
5/2/6
Endless
1/2/6
Deceit
0/2/10
Hetong
2/3/3
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Kabe
Nautilus · 3/1/8
122
Better in 12 x 2 of 14
Loong
Shen · 2/3/4![]()
- 3
- Kills
- 2
- 1
- Deaths
- 3
- 8
- Assists
- 4
- 11.0
- KDA
- 2.0
- 85%
- Kill participation
- 75%
- 314
- CS
- 279
- 10.1
- CS per minute
- 8.9
- 13,081
- Gold
- 11,341
- 23%
- Gold share
- 21%
- 11,713
- Damage to champions
- 9,490
- 376
- Damage per minute
- 304
- 20%
- Damage share
- 18%
- 512
- Damage taken per minute
- 644
- 15
- Wards placed
- 16
- 3
- Wards killed
- 4
Draft
QG Reapers
Blue sideFirst pick
NautilusKabe
EliseClid
TalonDoinb
VarusAlone
BraumDeceit
Vici Gaming
Red side
ShenLoong
Lee SinBengi
TaliyahEasyhoon
AsheEndless
LuluHetong
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 7
- Towers
- 4
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line QG Reapers leads; below, Vici Gaming.
Biggest lead: QG Reapers +5,066, Vici Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | QG Reapers +5,066 |
Blue side
QG Reapers
VictoryRed side
Vici Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/8 | 3/1/4 | 2/2/9 | 5/2/6 | 0/2/10 | 2/3/4 | 1/4/4 | 2/1/4 | 1/2/6 | 2/3/3 |
| Kill participation | 84.6% | 53.8% | 84.6% | 84.6% | 76.9% | 75% | 62.5% | 75% | 87.5% | 62.5% |
| CS | 314 | 125 | 249 | 279 | 36 | 279 | 137 | 323 | 289 | 17 |
| CS per minute | 10.1 | 4.0 | 8.0 | 8.9 | 1.2 | 8.9 | 4.4 | 10.4 | 9.3 | 0.5 |
| Gold | 13,081 | 11,115 | 12,297 | 13,596 | 8,156 | 11,341 | 9,765 | 13,300 | 11,613 | 7,160 |
| Gold share | 22.5% | 19.1% | 21.1% | 23.3% | 14% | 21.3% | 18.4% | 25% | 21.8% | 13.5% |
| Earned gold per minute | 289 | 226 | 264 | 305 | 131 | 233 | 183 | 296 | 242 | 99 |
| Damage to champions | 11,713 | 11,335 | 15,027 | 15,382 | 4,258 | 9,490 | 6,864 | 21,740 | 12,864 | 2,835 |
| Damage share | 20.3% | 19.6% | 26% | 26.7% | 7.4% | 17.6% | 12.8% | 40.4% | 23.9% | 5.3% |
| Damage per minute | 376 | 363 | 482 | 493 | 137 | 304 | 220 | 697 | 413 | 91 |
| Damage taken per minute | 512 | 503 | 694 | 459 | 488 | 644 | 918 | 407 | 413 | 317 |
| Wards placed | 15 | 35 | 13 | 14 | 45 | 16 | 31 | 10 | 11 | 38 |
| Wards killed | 3 | 10 | 6 | 8 | 9 | 4 | 18 | 14 | 8 | 15 |
| Control wards | 2 | 11 | 10 | 4 | 8 | 2 | 10 | 5 | 3 | 12 |
| Own jungle monsters | 8 | 67 | 3 | 14 | 0 | 13 | 71 | 9 | 8 | 0 |
| Enemy jungle monsters | 31 | 32 | 1 | 2 | 0 | 10 | 41 | 21 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1582-2024
Methodology →