LPL · Patch 7.06 · Spring
Apr 13, 2017, 09:26 AM · 46.2 minScouting line
Snake Esports won: +7.3k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Xiyang
4/3/3
Flandre
7/1/5
World6
0/7/1
SofM
2/3/13
ICON
2/2/7
Zz1tai
4/2/9
Smlz
5/5/6
Ohq
4/2/8
COLD
0/3/10
kRYST4L
3/3/12
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Xiyang
Gangplank · 4/3/3
77
Better in 7 x 7 of 14
Flandre
Shen · 7/1/5![]()
- 4
- Kills
- 7
- 3
- Deaths
- 1
- 3
- Assists
- 5
- 2.3
- KDA
- 12.0
- 64%
- Kill participation
- 60%
- 427
- CS
- 443
- 9.2
- CS per minute
- 9.6
- 20,841
- Gold
- 20,935
- 26%
- Gold share
- 24%
- 23,423
- Damage to champions
- 9,807
- 507
- Damage per minute
- 212
- 30%
- Damage share
- 10%
- 484
- Damage taken per minute
- 559
- 26
- Wards placed
- 23
- 10
- Wards killed
- 7
Draft
Oh My God
Blue sideFirst pick
GangplankXiyang
RengarWorld6
TaliyahICON
LucianSmlz
NamiCOLD
Snake Esports
Red side
ShenFlandre
Lee SinSofM
AhriZz1tai
AsheOhq
MalzaharkRYST4L
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 5
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God leads; below, Snake Esports.
Biggest lead: Oh My God +0, Snake Esports +7,273. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (46 min) | Snake Esports +7,273 |
Blue side
Oh My God
DefeatRed side
Snake Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/3 | 0/7/1 | 2/2/7 | 5/5/6 | 0/3/10 | 7/1/5 | 2/3/13 | 4/2/9 | 4/2/8 | 3/3/12 |
| Kill participation | 63.6% | 9.1% | 81.8% | 100% | 90.9% | 60% | 75% | 65% | 60% | 75% |
| CS | 427 | 153 | 409 | 414 | 35 | 443 | 172 | 388 | 406 | 73 |
| CS per minute | 9.2 | 3.3 | 8.9 | 9.0 | 0.8 | 9.6 | 3.7 | 8.4 | 8.8 | 1.6 |
| Gold | 20,841 | 12,992 | 17,380 | 18,877 | 11,623 | 20,935 | 15,730 | 18,255 | 19,034 | 15,032 |
| Gold share | 25.5% | 15.9% | 21.3% | 23.1% | 14.2% | 23.5% | 17.7% | 20.5% | 21.4% | 16.9% |
| Earned gold per minute | 323 | 153 | 248 | 281 | 124 | 325 | 213 | 267 | 284 | 197 |
| Damage to champions | 23,423 | 5,645 | 23,948 | 16,624 | 7,541 | 9,807 | 13,040 | 28,403 | 26,040 | 21,898 |
| Damage share | 30.3% | 7.3% | 31% | 21.5% | 9.8% | 9.9% | 13.1% | 28.6% | 26.3% | 22.1% |
| Damage per minute | 507 | 122 | 518 | 360 | 163 | 212 | 282 | 615 | 564 | 474 |
| Damage taken per minute | 484 | 1,156 | 351 | 588 | 432 | 559 | 972 | 437 | 397 | 306 |
| Wards placed | 26 | 38 | 19 | 16 | 71 | 23 | 67 | 14 | 15 | 87 |
| Wards killed | 10 | 17 | 6 | 14 | 32 | 7 | 32 | 17 | 13 | 24 |
| Control wards | 8 | 8 | 4 | 3 | 20 | 1 | 23 | 9 | 2 | 23 |
| Own jungle monsters | 2 | 86 | 27 | 27 | 0 | 28 | 75 | 8 | 13 | 1 |
| Enemy jungle monsters | 13 | 42 | 1 | 29 | 0 | 21 | 39 | 14 | 13 | 2 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1592-2076
Methodology →